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TopicElden Ring Discussion Zone 2
HeroDelTiempo17
03/08/22 10:20:51 PM
#88:


In past games the strat for damage was to pick a physical stat to scale (STR/DEX) and then use your casting stat to apply weapon buffs on it to double-dip on damage. I don't know if that's still the case, it definitely seems less convenient in an open world and I haven't found any particularly great buffs yet.

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