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TopicRemember when I said VR is a pipe dream money sink that will never take off?
ZombiePelican
09/03/17 10:43:16 AM
#14:


Lonestar2000 posted...
This is actually arguing against your point.

Not at all, they're cutting the price because enough people aren't buying units at their original retail price

Meaning It's foundering and they're trying to move units even if it means significanly less profit per unit sold

CapnMuffin posted...
And what happens when you're right? Do you get a trophy?

Not at all, I just get to revel in the faces of all the contrarians who will disagree with everything I say even though it's clearly right just because I was the one who said it


FightingGames posted...
i tried VR personally using the rift and it's definitely a gimmick. It's initially impressive because of the head and position tracking but the novelty wears off quick. The technology is too primitive. The picture resolution is too low, which makes the visuals awfully blurry. The biggest flaw is the limited movement. You're bounded to the range between the wires and PC - I felt like I was better off sitting and waggling the controllers as if I was playing the wii. If given the choice between a good monitor and keyboard vs a VR setup, I'd chose the former easily

I was right though, It's just another 3D and motion controls. Hell they dug of the corpse of motion controls and tethered it to that shit, that only cements my point


D-Lo_BrownTown posted...
That being said, the reason it isn't going to take off is because the s*** is still being used for gimmicks

That's all it will ever be used for as no real non first person game can work in the format. You have publishers like Zenimax dumping a few of their IPs onto VR and they might be very successful but how many devs have games that can just freely fit into a VR format without major expensive tweaking like Zenimax? Not many
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