LogFAQs > #885026302

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TopicGames ruined by their controls
DoomSwell
08/18/17 6:26:48 PM
#80:


Teen Girl Squad posted...
I can see the mic argument in the car/train but other than that I've never understood the vitriol for the PH/ST control scheme. It was pretty straight forward and responsive. More so that the waggle/sword play of the Wii Zelda games. I feel like so many people went into it expecting to hate the controls so that they resisted every giving them a fair shot.

Even sitting at home, a game shouldn't test your breathing habits when the target demographic might not exercise.
The touch screen stuff was fine though, which means PH was great. ST required the flute often, and controlling the train was lame as well.

Spirit Tracks
Lets take the worst part of Wind Waker, put it on rails, and only let you turn if you react quick enough at an intersection after being bored to sleep by literately being railroaded.

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