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TopicSo what's wrong with CG anime?
Mac Arrowny
08/11/17 12:58:21 AM
#6:


The FPS problem is an interesting one. Traditional anime uses a lot of frame holding and skipping techniques to save money, so 3D anime that tries to copy the traditional style does the same thing to make it feel more 2D. Unfortunately, low frame rate 3D anime looks terrible, so instead of getting a blend of the two styles to make something better, we're served the worst of both worlds a lot of the time. Studios are starting to figure it out over time, but we still get total shit here and there (Berserk).
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