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Topicneed a new roguelike because FTL is trash
action52
07/23/17 1:48:35 PM
#21:


DoomRL.

Spelunky.

For a traditional roguelike my favorite might actually be Rogue. That game is so tight, balanced, and basically perfect. Or Nethack, which I love just for being a crazy jumble of stuff to explore.

I don't like the term "roguelite." I consider any game with a significant amount of procedurally generated content and permanent, irreversible consequences for actions that significantly affect your playthrough--including but not limited to permadeath--to be a roguelike. Or at least to be have roguelike elements.

Things like ascii graphics, turn-based tactical movement and combat, a big epic quest you're embarking on, etc. I consider elements of a "traditional" roguelike. I don't consider games that don't have these things to be any less a roguelike. Just less traditional.
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