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Topic"Gamers today only care about graphics and 60FPS"
luigi13579
07/23/17 9:57:10 AM
#6:


AsucaHayashi posted...
gaming and gameplay is still really limited as far as potential goes, least of all due to the weaker hardware of consoles which is why heavy scripted events on a much smaller, focused scaled are so prevalent in "AAA" games as opposed to seemingly true freedom on a grand scale like:
https://www.youtube.com/watch?v=BMeqj8WG0a8

The words "grand scale" kind of put me off personally. It seems like devs often prioritize scale over depth, which leads to shallow, boring experiences at times.

I'd rather they work on improving things like AI (which is notoriously difficult to be fair), interactivity, physics, environmental detail, etc. and offer a tight, focused experience. Something on the scale of DX: Mankind Divided (putting aside its flaws for a moment) with improvements in those areas would be more my kind of thing.

Also, I feel like interiors in (open world) games are often overlooked too. You have sprawling outdoor areas and only a few buildings. I'd like a non-linear game that does opposite and contains large, detailed indoor areas.
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