LogFAQs > #882093588

LurkerFAQs, Active DB, Database 1 ( 03.09.2017-09.16.2017 ), DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicWhich good game had the most negative impact on gaming?
weapon_d00d816
06/30/17 1:02:11 PM
#29:


Lonestar2000 posted...
weapon_d00d816 posted...
Having a limited amount of weapons carried makes the gameplay deeper and more interesting. You have to decide which combo of weapons to take into each situation as they arise. You could take a Sniper Rifle and a BR/Magnum/DMR in order to pop their shields at long range and clean them up with a quick headshot from the secondary weapon, but that makes close combat tougher. You could take an AR/SMG secondary to deal with close range targets, but that makes it more imperative that you hit your targets right with the Sniper Rifle. You could take a Rocket Launcher to deal with heavy enemies and crowds, but then you've got a versatility disadvantage for dealing with standard enemies. And so on. Limited weaponry makes the battlefield more interactive too because you're scavenging for dropped weapons and constantly on the lookout for stashes.

Except games always put the weapon you will need on the ground.

Then that is a problem with casualization and not the gameplay mechanic.
---
SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SlG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SIG SlG
... Copied to Clipboard!
Topic List
Page List: 1