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TopicSupply drop/loot box systems are the worst modern gaming mechanic bar none
ZombiePelican
06/26/17 9:37:13 AM
#77:


thompsontalker7 posted...
FFS Zombie

For all the bitching and moaning you've done you actually haven't presented a real argument. I coach high school debate so I can't stand to see this

How about this:

State your 3 contentions and I'll perhaps humor you in discussing this further.

Where do I start?

Their existence in games beneifts publishers and literally only publishers, there is ZERO benefit to consumers in having microtransactions in full priced games

Games are no longer being built as fun experiences for consumers to enjoy but are now being built as grindy hubs designed soley for milking you and any advantages that take away disadvantages there might be are purely artificial as both the advantages and disadvantages were put in place to by publishers again for the sake of milking you

See games like GTA:Online , For Honor, Destiny, The Division, Gears of War 4

Most devs HATE being forced by publishers to turn their games into cash shops because they know they won't see a penny of it.

Look at how SquareEnix shoved microtransactions into Deus Ex:MD AFTER Eidos stopped working on it and even had the microtransactions greyed out and hidden from review copies or how many games added them a while after reviews came out so that the microtransactions wouldn't affect the review scores

Why would they affect review scores you ask? The majority of people hate them and it's a handful of "whales" who keep them in games because they outspend the majority of people combined

As I mentioned before they exist not because games are too expensive and can't make a profit anyway else but to try and satisfy the insatiable avarice of the suits who rum publishers, take a look at this Take Two made over half a BILLION dollars in microtransactions alone from GTA Online shark cards, and what's their reaction? It's. Not. Enough. in fact they say they aren't milking you enough and that unless you're constantly buying microtransactions you aren't worthy of owning their game

http://www.escapistmagazine.com/news/view/170468-Take-Two-CEO-Company-is-Under-Monetizing-its-Users

Asherlee10 posted...
It won't matter. He refuses to hear any other points that aren't his own, as well. I've tried several times to actually have a calm discussion/debate with him and he flies off the handle.

You haven't made a single solid point in any topic but you keep repeating the same tired rhetoric used by publishers to defend their greed which I have shot down every single time

I'm sorry I can't take someone seriously who unironically defended microtransactions in full priced games by comparing grindy online experiences designed to goad you into spending real money to Skyrim being long

To which after I smack down your argument again, you just cry foul and watch the white knight betas fawn over you and defend everything you said without even knowing how nonsensical most of it is
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