LogFAQs > #881780731

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TopicSupply drop/loot box systems are the worst modern gaming mechanic bar none
weapon_d00d816
06/25/17 12:45:13 PM
#71:


I never once felt the need to spend real money on Halo 5 REQ packs. The in-game currency was very fairly handed out. The only thing I felt that impacted the gameplay was how rare the DMR was to get, but you were eventually guaranteed to get it since permanent unlock cards don't give duplicates. The more packs you get the higher your chances continue to climb.


Gears 4 is another story. The limited-time featured packs are extremely anti-consumer. The chances to unlock the featured characters are extremely low (along with the fact that you can get duplicates of permanent unlocks and standard items can show up in the packs to further dilute your chances), the credit cost (2000) is too high for anyone who doesn't spend all week grinding in Horde to save up (a Horde match typically takes over 2 hours to beat and you end up with 1500-3500 credits, that is assuming you did the whole thing in one go since you get exponentially fewer credits the earlier you quit), and to top it all off you can never get these characters and weapon skins again after the weekend it was active, ushering players into a sense of urgency to get them to spend real money. $5 per pack when it takes like 20 packs on average to get what they're offering.
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