LogFAQs > #880040361

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TopicC/D: Grand Theft Auto was better when it was focused on gameplay/crime.
KillerSlaw
05/29/17 8:05:37 PM
#23:


eston posted...
I liked the original idea behind the buddy/dating activities, where developing a good relationship with someone gave you perks that could be called upon later. Unfortunately IV made it annoying with people calling you all the time, and V completely lost sight of the point by doing away with perks entirely. It's like they downgraded the feature each game instead of building on it.


The worst part is that there are some things in GTA V that need the context of friend activity conversations to make sense during mission conversations (like the fact that Lamar and Franklin wanted to make their own set of the Families, which gets brought up during mission with Stretch. Or the fact that Trevor was planning on bailing on Michael after the depot job, meaning that Michael wasn't as "stuck" as he made out to be. Or the big one where Mike offers Trevor his cut of the big score to fix their friendship)

but like, most people don't do the friend activities so they'll never notice that. Hell, I barely did any of them there's probably all sorts of shit Jimmy and Amanda tell about Michael that I've missed.
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