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TopicPersona 5 General Discussion Topic #4 - You'll Never See It Coming! (Spoilers)
TVontheRadio
04/25/17 10:35:09 PM
#210:


i've avoided all these topics out of fear of spoilers, but now that i've beaten the game after 110 hours, time for me to serve up these extremely hot takes with zero reflection and the most minimal influence from the community (literally finished the game at 3am and went to sleep right after)

makoto the best i can now say yasssss queen without a hint of irony

ann had a promising start but man did she get pushed aside halfway through

y'all need to lay off ryuji he might be the realest character in the main cast. tarukaja and charge made him essential in wiping off chunks of health of bosses and strong enemies in the very late game.

also lay off mishima what a lovable loser he is and i wouldn't be surprised if a good deal of haters see too much of themselves in him

haru is a good girl that i somehow managed to max her s link almost immediately. her archetype is rankling, but she rose above that with her interesting confidant arc. those veggies are great, too. also goddamn she was right there with ryuji in destroying bosses in the final couple of runs with her gun skills.

i really wish i had maxed out yusuke's s link because what a goofy bastard he turned out to be. he was also my biggest damage dealer for most of the mid-game, with mind slice as my go-to crowd control for enemies i didn't have the right spells for.

i also wish i could have spent more time with futaba, but she's cool and wacky. always appreciated her active support in battle.

morgana is all over the place for me. i think in the end i like him well enough, but even though i'm not that big a fan of aigis or teddie, they're more fully formed characters and just more memorable.

kawakami and takemi are great.

feel genuinely bad that i maxed out guts too late to see the final parts of iwai's story, especially after leaving it on that note and what he says to you when you say goodbye to him. untouchable's music is probably top 3 for me, too! didn't think that would be the case with how weird it starts, but i guess that's part of its charm.

that first skill you get from the tower arcana is p good, but did anybody here actually spend time with that link afterwards on their first playthrough?

main battle music for 3 and 4 are amazing, but man i think 5 might be my favorite now,

palace rankings - 6 > 7 > 2 > 1 > 4 > 5 > 3

4 is still the best, but the absolutely excellent style of 5, its dungeon crawling actually being good, and all the qol improvements make it better than 3

persona is at its best when tackling its themes through its character interactions (which is why 4 is still tops) and can be at its worst when it tries to take them head on through that tired lens of shounen anime with big words in big scenes. 5 is okay with the former but totally lays bare its juvenile take on ~social issues~, which is a fine take on its own considering the target audience, but personally i am starting to expect more from games when they decide to lean into ~social issues~.

good game that i think i might have stressed myself too much over the last stretch because i need to write a review of sorts for it within the month! beat 3 in 80 and 4 in 90, and i played those in a way more relaxed pace over a handful of months each, while i had to get through this, which happens to be the longest one, in 3 weeks. there were actual points in the final third of the game that i was wishing it'd wrap up soon, and i never felt that for 3 and 4. the clunky writing (hey localization) at times really stretched some scenes too. case in point, all the explanation for the "twist" after palace 6 jesus fucking christ i get it game. so over nerds fighting over the smallest details on how convoluted plots make sense that the game indulging that was the worst.

okay i'm done now i need to get to work.
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