LogFAQs > #876418407

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TopicWario Land 3 GOAT
JDPizza
04/02/17 9:30:20 PM
#4:


The way I see it, each video game is one large puzzle you're trying to solve. Now, to use an analogy, if you were doing a jigsaw puzzle, video game death would be like taking a bunch of the pieces you already placed back out of the puzzle because you didn't place one piece fast enough. It does introduce more difficulty, but is it the best way of introducing difficulty? I say design the puzzle to be trickier on its own merits, and let the player keep all progress they make when trying to solve it.
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By the slice, baby.
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