Topic List | Page List: 1 |
---|---|
Topic | Thirty years of video games -- a transience retrospective. |
transience 03/31/17 9:10:46 PM #440: | 2003 https://i.imgur.com/bkVU1z2.jpg Notable Games: .hack Amplitude Arc the Lad: Twilight of the Spirits Beyond Good and Evil Breath of Fire: Dragon Quarter Call of Duty Castlevania Aria of Sorrow Dark Cloud 2 Devil May Cry 2 Disgaea Eve Online F-Zero GX Final Fantasy Tactics Advance Final Fantasy X-2 Final Fantasy XI Fire Emblem (7) Ikaruga Star Wars: Knights of the Old Republic Mario and Luigi: Superstar Saga Mario Kart: Double Dash Pokemon Ruby/Sapphire Prince of Persia: Sands of Time Silent Hill 3 Soul Calibur 2 Viewtiful Joe Warioware, Inc.: Mega Microgames! Xenosaga 1 Zelda: Wind Waker transience's take: 1 - F-Zero GX 2 - Ikaruga 3 - Castlevania: Aria of Sorrow 4 - Warioware 5 - Mario and Luigi Overall: 9th Gamerankings: 1 - Wind Waker 2 - KOTOR 3 - NCAA Football 2004 4 - Project Gotham Racing 2 5 - Prince of Persia: Sands of Time Game of the Year Media Picks: 1 - KOTOR 2 - Wind Waker 3 - Call of Duty GameFAQs: 1 - Wind Waker 2 - FFX-2 3 - KOTOR 2003 had a LOT of good games. I don't think it ranks super high on the importance/influential scale but there was something for everyone in 2003. KOTOR redefined the Bioware RPG, taking a traditionally isometric, high fantasy, D&D kind of structure to a more cinematic, third person, action-y kind of game. In other words, it was moving from a PC RPG to a console RPG. Wind Waker was openly mocked from the second it was revealed for its cartoony cel shaded visuals but ended up being a high-tier Zelda thanks to its gorgeous art and open exploration. The Prince of Persia series returned in 3d complete with a rewind mechanic and was really well received. The Call of Duty franchise made its debut in 2003, and while it wasn't what we think of today, it was a well-liked WW2 PC FPS. Soul Calibur 2 was a huge console fighting game hit, especially on the Gamecube where Link was playable. Spawn and Heihachi couldn't compete on the other platforms. Two of my absolute favourite games hit in 2003, both on the Gamecube. I think of 2003 as the premiere Gamecube year. F-Zero GX is a thrilling, challenging, rewarding racing game that handled as well as game ever made and basically obliterated any other futuristic racing game forever. It has not been matched in the 14 years since its release. Ikaruga is only about 20-30 minutes long but every second of it is so masterfully crafted. Like GX, Ikaruga is a thrilling shmup that requires you to get good. Mastering the light/dark mechanic is rewarding as all heck and getting a good run going takes a ton of concentration. I can't say enough positive words about these two games. They make 2003 a banner year. Hmm, what else. The GBA had a strong year in 2003 with Fire Emblem finally coming to NA and Warioware breaking everyone's brain. I loved the original Warioware for its simple d-pad + a controls and for its wacky concept. It's loud, weird, ugly and in your face. And great. The series kept going for another decade but they never matched the authenticity of the original. Mario and Luigi is basically just Mario RPG or Paper Mario - why are these not the same series? - but it had more action-y gameplay and puzzle solving and a good sense of humor. Konami had been trying to make a portable Castlevania that could hang with SOTN and didn't get it right until 2003's Aria of Sorrow. A new Pokemon came out, though it's usually considered one of the weaker games in the series. --- xyzzy ... Copied to Clipboard! |
Topic List | Page List: 1 |