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TopicHitmonchan in Gen 1 is so funny
JustaSandwich
10/06/25 3:13:41 AM
#75:


012yArthur0 posted...
I think it was mostly for PvE design. It would explain why the bug monsters are so garbage since you're be finding them in the hundreds and level up quickly just as a quick crutch that lose relevance at lvl 30 tops.


A lot of gen 1 weirdness doesn't make sense for single player either, though. Like, you go through all this trouble to get this big, rare Dragon type...but its only Dragon move does weak, fixed damage that makes no use of the pokemon's typing or stats? Or adding a unique pair of pokemon players must earn by beating the dojo, and one is themed around punching, and yet almost all the punch moves are special attack moves while the punch pokemon is a physical attacker? How does that kind of stuff benefit kids going through single player?
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