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TopicDungeons and Dragons A.I assisted CYOA -- A tiny Pint.
ShakeShakeShake
07/02/25 12:19:47 PM
#29:


You've chosen B. The Anchorwood's Embrace. Your gnomish heart, soothed by the call of nature, leads you to the ancient tree.

You turn away from the cold stone and rickety docks, drawn by a scent your soul recognizes: damp earth and living wood. You follow it through a narrow, winding passage that opens unexpectedly into a small, forgotten courtyard tucked behind a weathered stone temple. The temple itself is clearly old and abandoned, its windows boarded up and its stone facade crawling with ivy. But the centerpiece of the courtyard is what truly captures you.

It is an Anchorwood tree, a species known for its deep, stubborn roots and longevity. This one is a titan, a patriarch that must have been a sapling when Oakhaven was just a collection of fishing huts. Its bark is a craggy landscape of grey and green, and its canopy spreads wide, a leafy cathedral that filters the afternoon sun into a soft, dappled green light. But its true glory is at its base. The roots, thick as a man's waist, have erupted from the earth, twisting and coiling into a gnarled fortress of wood. They create a series of hollows and nooks, perfect hiding places shielded from the outside world.

A profound sense of peace settles over you. This is a place of power, of quiet, ancient strength. It feels more like home than any building in this city. You easily find a perfect hollow, a natural armchair formed by three massive roots. You slide into the space, your back resting against the cool, rough bark. The overgrown grass and fallen leaves provide a soft cushion. From here, you are completely invisible to anyone who might pass by the courtyard's entrance, yet you can see out into the small, sun-dappled clearing.

The sounds of the city are a distant murmur, replaced by the gentle rustle of leaves in the sea breeze and the lazy buzz of a fat bumblebee investigating a patch of wildflowers. You finally feel safe. Reaching into your pack, you retrieve your prize. The dusty, dark green bottle feels solid and cool in your hands. The red wax seal is an unanswered question.

Now, in the sanctuary of the ancient Anchorwood, you can finally give the bottle your full attention.
What do you do?

  • A. The moment has arrived. You crack the wax seal, uncork the bottle, and take a deep, experimental swig of its contents.
  • B. First, a closer look. You carefully wipe the dust away and examine the bottle from top to bottom, looking for any maker's marks, inscriptions on the glass, or clues hidden within the aged wax seal.
  • C. The half-elf hunter, the brawl... it all feels significant. You decide to set the bottle aside for a moment, close your eyes, and meditate. Perhaps in this tranquil place, you can find some clarity regarding your visions and whether today's events are connected to them.
  • D. You notice a squirrel chittering on a branch above you, its tail twitching curiously as it watches you. You could use your ability to Speak with Small Beasts to ask it if it has seen the cloaked half-elf or any other unusual figures pass this way.
  • E. Anything else.


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