LogFAQs > #980341736

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TopicWhat's the most technically impressive Wonderswan game? (Day 34) + VR final
UF8
05/11/24 1:16:45 AM
#4:


https://gamefaqs.gamespot.com/a/forum/0/030064c7.png
wtf

apparently i can't share youtube links for the games i was going to bring up so that's cool. (edit, nvm lol)

anyway i'm going to try jogging my memory on what ones i brought up during the snes topic or wherever they were since i edited them into a message at the time and therefore (site i realised was actually the cause of the message not getting accepted) doesn't have it. pretty sure i was only looking at regular wonderswan games at the time though so i probably won't actually vote for them

https://youtu.be/6bTcYlCk410 it is still insane that they managed to put a perfect (besides being monochrome) port of clock tower on it

https://youtu.be/K_FP4W9_Wm8
https://youtu.be/QGxguaoigkY
there's always that argument of smoke and mirrors when it comes to games like this, and it's obviously no secret that the reason these look this detailed is because they converted photos frame by frame for this, but making even something like that possible here is a real technical feat

https://youtu.be/7B4Ds-Z0SuE
https://youtu.be/m15jq1e23lg
these may not look very impressive, but rhythm games with precise timing really don't feel like they SHOULD be possible on a handheld like this, so the fact that they pulled it off absolutely is to me
... Copied to Clipboard!
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