LogFAQs > #978882970

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TopicNew scumbag scheme- add MTX shop post-release avoid neg reviews Tekken8
DarkDoc
02/16/24 6:30:49 PM
#32:


VeggetaX posted...
This is a reach.

Not at all. A game like SFV isn't a fully featured game that just so happens to have a couple of extra things you can buy. It was designed from the very outset to shift $1300 of DLC. Literally hundreds and hundreds of items. They also try to induce as much Fomo as possible, and to own your eyeballs for as many minutes as possible. They even patched in longer loading times, just to fit in more ads.

At launch, the only single-player mode the game had was designed to be as boring, as time-consuming and as random as possible. Reason being they didn't want you to earn too much in-game currency. That's just one example among many. Previous SF games were never like that. They had a different focus.

Instead of being about cool things you could do, it was a game about cool things you could own, if you just spent a little more money. If you didn't log in every week to do a brain-numbing mission, you ended up with shopping cart icons all over the screen. It's basically a mobile game through and through.

Instead of a while team working on "monetisation" strategies, id rather they had a team employed to make a decent game.
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