LogFAQs > #978855402

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TopicApparently direction indicators in games is a problem now.
VeggetaX
02/15/24 9:20:20 AM
#76:


Nemu posted...
The main thing is there's a difference between having options to cater to the non-game player and having the experience inherently cater to the non-game player. God of War's constant, insentient talking during puzzles and games using yellow paint are over-corrections to a problem that can be solved in other ways, and it seems like some people are inherently defending bad design for no particular reason.
You guys are having major severe lack of mindness for others in this thought process. A lot of "The game should be designed for me!" energy here. Have you guys ever thought maybe the design will work well with people who are colorblind? What about the people who don't have a 4K HD TV/Monitor so they aren't capable of seeing everything as clearly?

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Don't like it? Don't watch it. It's that simple
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