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TopicApparently direction indicators in games is a problem now.
bigblu89
02/12/24 3:41:06 PM
#58:


UnsteadyOwl posted...
The other thing is for a big budget game they can't just make it for people like those of us on this board who have been playing video games for decades. They also have to make it accessible to newer players who maybe need a little hand holding.
Funny thing is, as the years progress, the games are becoming more and more linear they they have ever been, despite the worlds becoming larger an larger.

The trial and error of the 8 and 16 bit generation (which were extremely linear in the 2D era) have been replaced with storyline driven, hand-holding quests that give you a virtual infinite amount of lives.

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