LogFAQs > #978805120

LurkerFAQs, Active Database ( 12.01.2023-present ), DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicFF7 remake rebirth part two has yellow paint
Baha05
02/12/24 2:34:14 PM
#100:


IceCreamOnStero posted...
How does making traversal more streamlined and better paced not matter for traversing terrains?

Its both of these. They all add up
Because we are talking about a massive enough game that some of these will probably be used as loading screens and in reality we dont have stairs or ladders or grappling hooks to bypass rocks.

And its never going to be both unless something becomes too tedious in scaling something. The QTEs are just really goofy.

s0nicfan posted...
To be fair, aren't the vast majority of those QTE events just hidden load times? Same with crawl spaces, forced walking segments, etc. For all we know the real purpose of that climb isn't to engage the player in feeling like they're navigating the wild, but simply to give the game time to load the assets at the top of said climb before the player gets there.
And somewhat but it doesnt mean that its not tedious and should be more cut from the game then people complaining that the rocks are yellow.

---
"He may be Mr. Clean, but his soul will always be dirty!"
... Copied to Clipboard!
Topic List
Page List: 1