LogFAQs > #835953

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicJRPGs where the normal battle music is better than the boss music.
Wanglicious
02/25/12 12:18:00 AM
#71:


alright, then yeah lufia 2 might be able to work for this. it's close. sinistral boss theme is a whole other story, but the boss theme and the regular battle theme are pretty close to each other that i can see this.

half of sakuraba's work probably fits this, though it might be extremely splintered like the way i think symphonia is. baten kaitos probably does count, though it's close with the standard boss theme (not so much for chaotic dance though - that thing sucks). two tracks for comparison:

regular:
boss:

boss starts better, but i think regular progresses better to give it the nod.

tales of phantasia counts. its boss theme sucks. neither's really good, but the regular fight theme doesn't suck at least. you'll damn near never hear it loop in the game, but it's pretty clear on its own i think.

regular:
boss:


star ocean 1 might count. but both are bad. >_>; don't remember 2 well enough. SO3... is splintered a lot too, though the main battle theme is better than most in that.

the counterexample to this is probably Team JDK, the guys who do the Falcom soundtracks. Ys and Legend of Heroes mainly. those guys know how to make boss themes. case and point?


yeah.

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