It's like the DLC rage: the assumption is that all DLC was originally going to be content that gamers would get for free on the game. Outside of on-disc DLC and some of the release date stuff, I think it's more likely that the content would simply not exist. I very much doubt most games are released without enough content to provide a fulfilling experience unless they're bad games. Very few, if any, DLC is "game defining" and can be see as content necessary to get the full experience of the game.
Like I say, if you don't like DLC, don't buy it. It seems like a reasonable approach to me.
--
TheRock ~ Slow dramatic zoom-pan. Doesn't phase the hooded man.
"You have issues." - MWC. Pot. Kettle.