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LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicMetroid: Other M Playthrough Topic 2 - Adam authorized a second thread
Master Epyon
01/21/12 7:22:00 AM
#18:


On the way back, I grab an energy part by using the space jump and take note of how annoying of a noise the Super Cazadores make when they die. I jump by more spiky armadillos through the giant tree room and run south. Samus runs into the room automatically, and gets attacked by Jr. Troopa With Tentacles once again. I don't even take any damage this time as I just nail him mercilessly. He seems to only want to fly around shooting missiles which makes him even easier. This time he actually dies and I pick up a powerup - the Seeker Missile! The first powerup I've ever collected in this entire game! Holy crap! I head south and west to a save point, then board the elevator to the Main Sector, and from there head back to Sector 2.

I take the east route here and find a super missile plate, blowing it up to find another missile. I do some more backtracking, deciding it'd be a good idea to start my search for Sector Zero in the spot where I found the creature that died from a Metroid attack. As I head back, I get attacked by the helmeted biped miniboss from way back and I kill it completely by accident with one screw attack, 'whoops'. Sure enough near the dead creature is a seeker missile door that I recalled, and I blast it open.

I run down the next hallway and suddenly, Samus gets her gravity reversed and she's now on the ceiling. Could this be the work of Gravity Man? A Glabrezu from Dungeons and Dragons? Something far more stupid? Who knows. Either way my controls are now very strange, and after platforming a bit with this I find a missile tank in a vent. I fall back to my normal state but now Samus is training in a 100x gravity hallway, which makes her jumping quite useless. After dealing with more tentacle-pirate-bro-things (that also now die in one screw attack) I see a tantalizing energy tank above but can't reach it due to the interface screw. I perform some annoying platforming and finally arrive at a save point outside of the gravity area.

This next room just screams "boss fight". I climb to the top and am attacked by a television set with arms. This is probably Nightmare from Metroid Fusion which makes me wonder why he's in that game. This fight is definitely harder than the one with Ridley, but still not that bad. You start by shooting the plate over his face while he screws around with gravity. Eventually you need to super missile him, with the insta-super-missile trick making this a lot easier. He can sweep around the area with lasers that you need to jump over, fire purple blasts at you that you can SenseMove, and eventually can jump onto the platform with you and charge at you, which you avoid by just jumping down a pit. After you defeat it, its face plate blasts off, revealing that it is indeed Nightmare with its horribly disfigured face, and it crashes around the room and dies.

Samus heads back to the top and exits south, and we cut to a scene of a weapon firing or an explosion happening. The Bottle Ship appears to be in some trouble! I board the elevator to the north to Sector Zero at last. When I get off, I find a save point nearby.

Sector Zero is quite nice-looking, it lights up as you run through it which is a neat effect. I run down an empty corridor for a really, really long time and arrive at a room where Samus walks with a dutch angle camera. The hell? Is this Battlefield Earth? A creature seems to be stalking Samus as she walks along at a slow pace. I get a first-person view and see a Metroid to my left! So cute! Samus remembers when she found the hatchling from Metroid 2, and this Metroid does not seem intent on killing her. Despite that, she tries to destroy it, but gets shot in the back as she aims at it, losing her power suit. What? Could it be the Deleter? The metroid hovers over her, ready to strike, but the attacker kills it too. It couldn't be the Deleter then.

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