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LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicPlanning on playing through the entire Mario series (main games only)
wallmasterz
12/13/11 9:52:00 AM
#77:


Last night I played for 2 hours and 17 minutes, getting as far as 6-4! Videos included for 4-3 and 4-4 are not me.

World 4

For those of you that might've secretly been hoping this game would give me fits, and disappointed when I breezed through the first three worlds, never fear. World 4 brought plenty of hair yanking, tongue biting and under breath cursing anger! But eventually, I prevailed. I am going to start providing links to videos of the levels that are the real stumpers, levels in which I was (at one point or another) hopelessly stuck.

4-1: The hardest x-1 level in this game or the original SMB thus far. There are some tricky jumps, including one with a spring that took me a while to figure out when I first started this game. There's also a Lakitu who seems a little more bloodthirsty than those who have come before him.

Thankfully this level has some power ups that are not too difficult to access, as well as a crap ton of coins and an extra life! It is possible to have six lives (Hidden 1 up, 100 coins, finish the level with 00 or 11 coins and --0 or --1 seconds left on clock) when you finish this level, which is what I tried to do! Not too tricky, once you learn this level.

4-2: This level is not easy, but I think it's fun. You can pretty much run through the level, narrowly avoiding Piranha Plants and even killing Hammer Bros as you go. I'd be lying if I said I didn't lose a life or two here, but this was probably my favorite level in World 4!

4-3: So it begins. 4-3 is the one. This is where the game stopped being all cute and fun and started causing me to be angry. The hardest part requires you to run full speed at a red Koopa Paratroopa that is positioned ever so slightly farther than Mario is capable of jumping. Time it right, and you live to see another day. If that Koopa Paratroopa is too high or too low, however, or if you don't jump precisely the right way, you are dead.

I found that running through the level as fast as possible was the secret to success! Stopping means losing momentum, and losing momentum means not jumping as far, which is not a good thing in this level. Lost four lives here in one go, also continued twice before even making it to 4-4.
Total Death Count: 12
Video:

4-4: The last level was tricky and all, but this one earns the title of "hardest World 4 level" with ease. I once made it to 4-4 with six lives, and was unable to beat it. Gigantic firebars, jumps that punish you for being anything other than tiny, and Bowser is chilling out behind a protective wall that makes it extremely hard to jump over him. I am done talking about this level's existence for the time being.
Total Death Count: 13
Video:

Continues Used: 5

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http://www.gamefaqs.com/boards/228-movies-video-and-dvd/58949084
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