The hard part is to create a Mercenaries without the conspiracies and dodgy dealings that everyone decries.
One option I just thought of was maybe turning it into a league format? That way everyone would play everyone an equal number of times, and it makes alliances a lot harder to sustain/worthwhile.
Although voting conspiracies are certainly bad, I think that other kinds of conspiracies (involving declaration, ability use, etc.) are a very significant part of what makes mercs fun. The antigen conspiracy is one of my fondest memories from m2. To pick a more recent example, the bloc conspiracy against me that culminated in the Ramirez assassination was entertaining -- I mean, I was furious at the time, but it was the good kind of drama. It was interesting because there was a personal element to it beyond just the exchange of abilities.
also eww endless round robin
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You put your RESOLVE HAT back on, which conveniently is the same hat as your NORMAL HAT.
{Drakeryn}