LogFAQs > #322632

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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Topictransience presents: The 50 Most Essential 2d Video Games (with writeups)
transience
09/12/11 9:26:00 PM
#206:


30. Super Mario World

Platform: SNES
Release Date: 1991
Video:

Super Mario World is a great game, my favourite Mario game. The cape, Yoshi, switch palaces, star road, alternate exits, Yoshi coins, ghost houses -- all things that came straight from this game. There's a fun factor to World that I find missing from other Mario games. It's undefinable but there's just a special something about the way the levels are designed, the way the cape moves or the thrill of getting a Yoshi. Maybe it's the music. Maybe it's the physics. I don't know. Something about this game is just happy.

And yet when I sit down try to think of a specific moment in Mario World that defines the game, I can't come up with one. When I think of Mario 1, 2 or 3, I can instantly recall specific areas or levels. In Mario World it's just a blur of happiness. What I'm trying to say is that Mario World, while awesome, doesn't quite have the pedigree that Mario 1 or 3 do. It's undoubtedly a second tier Mario game when it comes to importance. You could skip this game and just play 3 and probably wouldn't miss very much.

can't imagine life without Yoshi, though

--
xyzzy
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