Bittersweet always and forever.
Bittersweet> Good> Tragic = Ambiguous >Bad > TBC
Tragic and Ambiguous both are extremely situational. They can both be either really good or really bad. Indie games tend to handle Ambiguous best ( Hell, most every Indie game ends Ambiguously. )
TBCs just straight up suck.
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Brawl is like ZSS' breasts. Well rounded for casual players
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