LogFAQs > #1220440

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicWiiU friend codes, achievements, storage space, Wii content transfer.
foolm0ron
06/11/12 4:42:00 PM
#68:


From: JJH777 | #065
You don't think the Galaxies and DKCR are amazing? I'd argue the 2006 - 2011 is the best 5 year time frame Nintendo has ever had.

Galaxy 1 suffered from following the same philosophy as the Wii, focusing on gimmicks rather than quality gameplay, which is actually fair since it was a "new" theme for the series, so they had to hammer it home.

Galaxy 2 was amazing because it stopped being obsessed with putting the "lol gravity" stuff into every level, and just focused on making fun levels.

DKCR had disappointing gameplay because of a bad design philosophy, which was to design levels to be balanced for Diddy and 4 hearts. And even the fact that DK had 2 hearts pretty much ruined the game, because they designed the levels so that being hit is okay, since it's not a OHKO. You can tell this is the problem, because the sections where obstacles are OHKOs (mine cart/rocket levels) are very fun and the level design is excellent.

So 1/3 is kinda bad, even if that 1 is one of the best 3D platformers ever

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_foolmo_
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