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TopicCreate-A-Most-Powerful-Character Contest: The MPFC Simulator.
Wanglicious
05/26/12 7:03:00 AM
#34:


whoo good thing to wake up to.

by all means, there's still a spot. even ignoring that we haven't even gotten close to the needed number yet, it wouldn't make sense to stop at 16 entries either by the very nature of the contest; realistically you'll have someone as an outlier, characters who are good creations and nothing wrong with them, but based on everyone else create a mismatch of some sort. the more entries there are the bigger the pool the better things can get. i just pick 16 because i know it's asking for a lot. and if you want to make more than 1, go for it, just that for any contest-purpose there'd prob be a cap per person to avoid it being "5 people run this contest of 32" or something. i'm pretty glad to see there's interest and a few entries already to read.


there should be some sort of point based system based on previous results and powers, destruction scales, etc.

as for a point system - i'm trying to avoid that. i initially thought of something fate/stay night-y because there's a general level, it already has stats, and there's a certain amount of points to it. but within the hour i realized that's the wrong way to go with this; the entire point is freedom of creativity. a point system bogs you down and while that's helpful to establishing certain levels it changes the balance from "Make stuff up and we'll run a contest based on that" to "We're running a contest so make stuff up to fit it." i'm not even sure which results in something more balanced either as while you can have strict limits and, by definition, balanced characters it doesn't necessarily mean that in practice the situation's balanced. it's entirely dependent on if you were right or wrong by your setup and there is almost always a loophole. done this way where it's open and very loose, the content itself determine what you do. of course, and something that's also to worry about on other boards to, that does make it easier to troll or copy things that already exist (e.g., if i didn't know anything about Mistborn and someone made a "Fin", then 'whoops'). i think this way works better though and the pros outweigh that of a point or stat system. it's a gamble, but i think it has legs to it, especially if people are genuinely interested. it also helps bring in some people as not everyone's a big fan of the style of the MPFC contests as they've become since it's new and fresh. it alsowidens the available pool to "so are you interested in making stories or characters?" even if you aren't interested in a vs. contest, you can find creation much more interesting and an incentive to participate.

besides, "destructive scale" is at times useful, at times not. fact is a city buster can job out to a guy who can barely take out a car under the right circumstances. the most broken things usually end up being not as a matter of level of destruction, but personell ones (Gae Bolg, Balefire, Shiki Ryougi's eyes) that just have these wildly broken effects and defended on the basis that it's not widespread damage. there's a connection between the scale and how powerful the character is in a lot of series, yes, especially in shounen. but you'll find that even in those you have outliers (Krillin's destructo-disc immediately comes to mind - a crapton weaker than everyone else yet the only one with a move that could actually can kill Frieza).

--
"Maybe it's a tentacle, molesting the planet itself. - Aschen Brodel.
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