From: Ness26 | #048
I don't think anyone has said anything like this. We say it makes for a good gameplay mechanic. Combos were an accident in fighting games. Something being unintentional initially doesn't really have an effect on its validity as a game mechanic.
Oh and this is basically what I said? I was the one who pointed out that denying was unintentional. And I used fighting games as an example of how meta has sometimes revolved around unintentional such side effects. I understand that denying is firmly embedded as a gameplay mechanic and isn't going anywhere. I just wanted to challenge people to try and think about game mechanics objectively. Especially mechanics that have at different times in a games career been completely removed.
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