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TopicAny good "scary" or "horror" games?
waveon_196
07/17/11 10:20:00 AM
#26:


EDumey posted...
I don't really understand your concept of fear then. It would be better if you could give us an example of a game that did frighten you. I mean,

.....

But that's more technical fear. If you're not scared by Amnesia's atmosphere, I don't think there is much hope in the horror genre for you.


I've only played RE4, maybe there's a problem with that? Other than that RE just seems to be a action-adventure game which isn't that horrifying to me.

Anyway, I can't really give a game as example since the only game that actually "scared" me was Alone in the Dark: The New Nightmare when I was a kid. And with "scared" I mean that I was feared for whatever was going to happen next, that something could jump at me at any moment.
The great thing with the game was that it wasn't filled with monsters, and thus that you were cautious at every moment for the monster, till it actually happens with does scare me somehow.
Then again, I was a kid back then and never got far, so I could've missed a lot or just have the boring experience like now.

Yes, there are worse enemies when you go through the game, the problem is that that's the main thing I expect: the enemies get worse in some way through the game, no exception. So I'm not surprised when I encounter a worse enemy unless it's so much worse that you aren't prepared for that level yet. Then it is frightening.

Ammo never has been a problem for me in horror-like games. I'm not the kind of person who just shoots, and thus often has some bullets. Yes, I'm looking for ammo, but since I already have ammo I look for them prepared for whatever is going to jump at me.

Atmosphere is indeed not enough for me, you need a lot more to scare me. I admit it is a factor though, if it doesn't have a scary atmosphere then you can't get scared easily.

Setting some kind of goal is actually a great idea.... Hardest difficulty, no deaths, limited weapons. Now that might get me afraid quicker.....

But really, is Amnesia supposed to be that scary? I must admit Amnesia had the right atmosphere, the problem was that you easily know what to do.... most of the game was just avoiding monsters, which is easily done by moving to the next room or hiding in a shadow. And that just destroys a lot "scariness".


Blulum posted...
Play something with some absurd difficulty, only time video games actually scare me is if I'm nearly done with something stupidly difficult. As far as "omg something jumped out im gonna die!" I can't think of any game that I've gotten that into, for horror games I just like stuff with creepy atmosphere like Silent Hill.

That is a great idea, I always play on normal difficulty (or a similar one), which is not exactly easy, but not hard either. Perhaps I should try a higher difficulty and try to not die, that would change my mood.

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