Lurker > Noraneko_Vel

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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/28/21 2:53:12 AM
#454
he better return all my marrows double.
I need that shit for sayu and they don't grow on trees

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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/28/21 2:48:55 AM
#452
oops i meant I fodder all non-golds.
Purples are garbage

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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/28/21 2:38:01 AM
#448
This is getting horrible. My artifact inventory is constantly over 950 and rising even though I fodder all non-purples.

Maybe I should look into improving my Yanfei's Wanderer

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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/27/21 10:21:18 AM
#438
Kloe_Rinz posted...
i feel like qiqi will skyrocket in the charts if they ever nerf shields, say with shield piercing damage

Amusingly that's already very slowly happening, Inazuma's balethunder environmental damage pierces shields and I hear the 2.1 spiral abyss will have unavoidable constant damage.
The 2.1 banners have a 5* hydro subdps+healer+applier hybrid (overlap with Barbara!), Kokomi. And since Mihoyo is obnoxious about promoting their limited 5*s I can guarantee you they will find ways of making people want a healer.

Kloe_Rinz posted...
with zongli i feel invincible since the only way my shields drop is if i forget to re-apply, or im fighting opponents much higher level than me

Diona lets Eula recover energy faster and grants various buffs.

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Currently playing:
Genshin, Wildfire, True Fear, Bastion, Trials of Mana, Manifold Garden
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/27/21 10:14:23 AM
#437
Kloe_Rinz posted...
Who is the best between Qiqi, diona and barbara?

Qiqi is a pure healer and she basically makes your group invincible. However, other than healing, she doesn't help you in any other way, so in endgame she becomes underwhelming and easily replacable.

Barbara's skill is used for active and passive healing, but it applies hydro to you 4 times, meaning it can horribly screw you over if you constantly take cryo damage (freeze), electro damage (stagger), or pyro damage (x1.5).
Other than that, she is a dependable active healer because you can use her skill out of combat to heal everyone up, or use her burst to immediately fully heal everyone.
She can very easily apply hydro with her attacks, everyone who touches you during skill will be affected by hydro (good with cryo melee dps). She has utility in constellations like a hydro damage buff and auto-revive.

Diona starts off very bad, you definitely need to give full HP gear and some recharge to make her shine.
Her skill has good cryo energy generation and tiny cooldown, so she has fantastic synergy with characters like Eula and Ayaka who have high energy bursts. The shield also grants other buffs like damage reduction, movement speed and stamina efficiency.
Her burst places a field that deals cryo damage and only heals the on-field character. With good HP gear she'll heal enough to recover the HP of most of your group 1 by 1. At C6 she will also give you a large elemastery buff like Sucrose.
Her C1 effectively reduces her burst cost by 15.

Eula, Diona, Kazuha, Fischl might be a good team coz Diona will shield and let Eula burst more easily, while Fischl will add superconduct, Kazuha will gather and buff you.

Klee is far more useful than Keqing (pyro is the best element, she has geo break and groupwide energy recharge. Electro is underwhelming because of inconvenient reactions), but both are very powerful and useful to beginners.
If you really like Yoimiya as a character it doesn't matter, but otherwise be careful about Yoimiya, because she has the potential to either become underwhelming or powerful in 2 weeks depending on whether Mihoyo does something about her flaws.

How about Klee/Yoimiya, Xingqiu, Zhongli, Sucrose?

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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/27/21 7:22:51 AM
#430
yeah sometimes i get 1 quest in mondstadt, 3 in inazuma

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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/27/21 1:28:26 AM
#427
Tyranthraxus posted...
There's got to be a better way to do this

Maybe. Look for a way to get to it from above maybe, or by using Venti / the updraft gadget, or maybe there is some electrocolus grapple nearby.
I just got lucky my strategy worked for me, to be honest, I felt like I was missing some easier solution.

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Currently playing:
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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/27/21 1:19:38 AM
#425
Tyranthraxus posted...
It's surrounded by overhang walls. There's not enough stamina to climb to it without the death zone killing me.

Barbara easily outheals the environmental damage and reduces stamina costs.
I climbed and found a place to stand near the top, recovering my stamina and using Keqing's teleport right into the electrocolus

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Currently playing:
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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/26/21 9:18:12 PM
#415
DarkRoast posted...
If you could choose any one of your characters to get a free C6, which would it be?
Klee's switch nuke and energy recovery are very hard to resist.
I'd probably choose Ganyu for instant Frostflakes though.

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Currently playing:
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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/26/21 8:43:50 PM
#412
Ayaka lv80, 8/6/8
Burst was ticking 8617 damage when I randomly checked, which is 176648 damage.
Charged attack was probably 4400 x3 or so.

Pretty sure I didn't shred resistances (Ayaka, Barbara, Klee, Keqing), didn't use Klee's C2 and I never use Bennett.

She's incredible, I just need to collect 40~ Sakura petals in two days and a buncha samurai fodder, I'll be lv90. Talents might take a while coz of mats, even if I have a lot of Ayaka scrolls stockpiled.

Tyranthraxus posted...
This dude one shot Childe phase 2 with Ayaka / no reactions.

Tartaglia has very low hp in each phase.
There's a video of someone messing up primo geovishap in 1 burst (though he had constellations)

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Currently playing:
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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/26/21 12:21:14 PM
#401
DarkRoast posted...
I noticed that a large percentage of enemies cannot be Venti'd in Inazuma. MiHoYo knows.

Yeah, Ayaka+Kokomi will likely be the new Venti.
Still plenty of garbage to be pulled though like slimes, treasure hoarders, churls.

For example the new electro/pyro samurai that basically show the middle finger to gravity pullers, but having Venti definitely helps keep the damn grenade throwing hoarders in the talent domain away from you.
I apply hydro, venti and send Ayaka's burst their way.

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Currently playing:
Genshin, Wildfire, True Fear, Bastion, Trials of Mana
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/26/21 11:27:08 AM
#398
The luckiest I got was Diluc in 10 pulls (+20 previous banner) and then Ganyu 50 pulls after.

Other than that I just keep hitting soft pity and that Diluc can fuck off

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Currently playing:
Genshin, Wildfire, True Fear, Bastion, Trials of Mana
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/26/21 11:23:21 AM
#396
Tyranthraxus posted...
C2 is a great stopping point
isnt C3 +3 levels on top of her burst

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Currently playing:
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TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/26/21 3:26:02 AM
#391
This is the first time in the game i used my premium currencies on an upgrade material, but those white+green handguards were too hard to resist.

Totally worth it too coz I'm hoarding anyway.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/25/21 9:06:34 PM
#365
Finally unlocked lv2 reputation and weekly missions in Inazuma.
Bounties are SO much better (more interesting fights, no playing detective) and now some of the requests actually have you fight enemies.

In other news, that kid on the 3rd island can seriously fuck off, being a lil scammer shit, stealing 24 Crystal Marrows when they are a pain to find and I need 168 for Sayu


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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/25/21 4:14:38 PM
#358
BigG777 posted...
but I hear she is great once you get used to her dash

She's definitely incredible after you unlock her lv70 passive (stamina refund and +18% cryo damage buff on dash).
You don't even need to get used much, the dash is very useful.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/25/21 9:21:59 AM
#347
I already started collecting Kokomi HP gear dammit, it would suck ass for me if she can only scale ATK on her skill.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/25/21 9:06:06 AM
#344
https://twitter.com/abc64real/status/1419274554954944513

fucking hell Mihoyo
They better keep it Max HP scaled, or else Kokomi will be a split scaled weakling. No one will whale for a 5* healer like that. She also has the 0% crit issue.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 7:10:00 PM
#329
Blue_Thunder posted...
No hydro cup?

tbh right now I don't know what scales better for Kokomi, HP% main or Hydro DMG% main. That damage multiplier on skill is huge.

...well, I just thought about it carefully, you can sneak a HP% substat on it and it can upgraded a bunch, but you can't do Hydro DMG% substats.
I definitely should use Hydro on goblet.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 6:53:52 PM
#324
DarkRoast posted...
I don't think they're going to suddenly create the very first zero constellation character like that.

it's a random free char and her base kit is already good enough considering everyone gets her.
Mihoyo doesn't want everyone to have a Ganyu

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 3:32:55 PM
#312
DarkRoast posted...
Frankly, I think they should get rid of crit damage as a stat and have a set Crit DMG multiplier (like 1.5x or 2x)

No longer possible coz it's a middle finger to all meta slaves and would raise a Zhongli-level shitstorm.

However, knowing Mihoyo, we might see some kind of stat changes that lead to getting more benefit from other stats over critdmg. Just like Mihoyo is very, very slowly giving us some benefits to use healing over shields, like they gave us elemental mastery rebalance.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 3:16:03 PM
#310
I don't think it is possible to offset Kokomi's negative critrate.
You'll spend so much effort getting 95% critrate, but then you will still be at 0%, you will waste artifacts on blizzard set, waste a weapon slot and still have no critdmg.

Kokomi looks like someone who wants to completely avoid critrate & critdmg and that's likely because Mihoyo designed her to deal so much damage she'd reach what you'd normally do with 150% - 250% critdmg

It's really a good idea from Mihoyo, gives us some variety from the usual "dps only want critbalance" meta mindset

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 3:12:39 PM
#308
Tyranthraxus posted...
I meant Royal for maximizing DPS

you mean base atk?
I think it's more effective to help her recharge or buff others though. Her skill seems to not calculate ATK into damage at all and feels like that's where her primary damage comes from until you have her 5* limited weapon
https://genshin.honeyhunterworld.com/db/weapon/w_5406/?lang=EN

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 3:02:22 PM
#306
Kokomi is primarily a hydro applier and she just needs to keep the enemies still until Ayaka's burst sits, I feel. I don't think any enemy will make it through the combination of the 4's damage, and in long fights you will likely have Skill -> Sacrificial Skill -> Burst Refresh -> Skill -> Sacrificial as a full rotation.

Kokomi has permanent 0% critrate and ATK% is a minimal benefit to her. I think Royal Grimoire is the worst possible choice?

Thrilling is a very good choice for short fights, yes. Amber can be a good lower tier option too, I think.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 2:35:48 PM
#304
Okay, I looked into how Kokomi's kit works and decided.
Ayaka (main), Kokomi (heal, sub, hydro applier), Ganyu (burst subdps, ranged enemies), Venti (gathering, cryo shred).

Sacrificial catalyst (skill reset, energy gain)
2 Millelith, 2 Heart of Depth
HP, ATK, HP%, HP%, HP% (substats: recharge > HP+ > elemastery > atk%)

Her skill seems to deal very significant consistent damage, but her normal attacks are garbage without burst. Her burst refreshes her skill and makes her a dps for a bit, but probably not worth it until you have her banner 5* limited weapon.
She covers healer, subdps and hydro applier, making her the absolute best hydro char for blizzard groups.

.

I should think again what I want to do with Sayu now that there's ANOTHER powerful healer in my group. I guess I'll stick with
Tartaglia, Fischl, Sayu, Klee?

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 12:29:59 PM
#302
DarkRoast posted...
Apparently Xiao is the highest DPS in the game if you have C4 Jean

I kinda doubt it coz allowing Jean to have constellation also allows others and most dps tier lists ignore constels. C6es can be pretty insane like Ganyu firing 2 uncharged frostflakes at will.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 12:22:07 PM
#298
DarkRoast posted...
Venti + Ranged Tartaglia Ult is super great though

yeah but it only works if he's specced into burst nuking, I think.
Which in my opinion is a huge waste of potential

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 12:18:18 PM
#294
Tyranthraxus posted...
As was discussed on Reddit, there's really two ways of looking at Kazuha

3.He's better than Venti and Sucrose at suction for almost all melee chars (yanfei can't reach either)
4.Apparently he dual shreds and allows Tartaglia to be top-tier dps through forward vaping?

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 12:14:06 PM
#291
DarkRoast posted...
Most people thought Kazuha would be a decent sub DPS
wasn't he treated like a weakling / useless compared to Venti/Sucrose before release and now he's the best possible option for Tartaglia and certain others, also a good subdps?

DarkRoast posted...
but the huge buff to Swirl

I'm legit expecting a huge change in 2.1 to elements.
They want to sell 2 electros.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 12:09:41 PM
#288
Tyranthraxus posted...
You would do much more damage by using Qiqi and smacking people with a real DPS

  1. She takes both of those roles and does hydro application (!)
  2. "More" =/= "better". People kept saying Tartaglia is bad dps but look where that went.
For now I'll be watching how Mihoyo adjusts her multipliers and how well her dps scales with high HP, but math theorycrafter opinions are 100% garbage and they fail to judge the character like every time until released

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 11:59:29 AM
#285
Raikuro posted...
healers will always be worse than shielders

stop meta slaving. She is a healer main/sub dps
She may end up not as strong as Xiao or Ayaka, but I feel like with the right gear she can be an incredible immortal char

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 11:04:40 AM
#282
I just looked at Kokomi's kit in detail.
https://genshin.honeyhunterworld.com/db/char/kokomi/?lang=EN

Uh, so you put Maiden's 4-set with HP, ATK, HP%, HP%, Healing Power artifacts on her coz everything she does she scales on HP and healing power.
And then she becomes a monstrous dps AND healer? And her skill might be a good hydro applier?

Is that how it is? A very powerful dps, hydro applier, Qiqi-level immortal healer in one and her only weakness is she is constantly afflicted by hydro?

I'm fucking hyped now.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/24/21 10:23:39 AM
#276
God damn it, so Kokomi is a healer?
Now I can't use her at all

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/23/21 11:42:04 PM
#273
lv70 Ayaka, 4/2/2, 87% explored first island and purification quest done!
Yay +18% extra damage, stamina refund on dash and more critdmg on my Ayaka. I guess from now on she'll be legit useful in combat with her melee attacks and the burst damage will skyrocket.

Tyranthraxus posted...
That place is huge I need to go back there and check if I missed anything.

Well, there is a barrier you likely cannot go through yet!
I hate the electrograna restrictions, but oh well.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/23/21 6:51:02 PM
#268
Guys.
Go do the purification sidequest (starts right when you leave the first town in Inazuma) and then when given a choice of the next area to purify, lead it into Araumi.
This is the most interesting place in the whole game I explored so far, especially the domain.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/23/21 5:07:36 AM
#244
yeah it only shows up if you are currently using traveler

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/22/21 7:48:08 PM
#224
Tyranthraxus posted...
Btw that was one of the things they fixed in the patch. The alternate sprint with Mona and Ayaka is sightly less finicky about getting stuck.

Dunno about getting stuck coz I never had Mona, but the reduced dive/emerge delays are what I think Ayaka really needed.

https://www.youtube.com/watch?v=etlkZgHWLRs

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/22/21 6:43:38 PM
#219
meralonne posted...
That sounds incredibly convenient

For short distances I was just using her dash instead of boarding the ship. It's very smooth.
One thing to consider is her dash can get easily stuck on any objects or uneven stairs. But on water or flat roads it's perfect.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/22/21 6:39:37 PM
#217
I feel like exploring Inazuma is easier than Liyue so far. It's easy to climb mountains, then you get a teleport point at the top and can just cover a lot of area by gliding.
Then again I'm still in the first island and having a blast.
Ayaka progress is lv60. Almost there for the dash refund & buff!

The fact that Ayaka can dash over water and recover stamina on her ice after dash is simply incredible, it makes exploring so much more comfortable!

Now that I got used to it, her burst is bad against normal enemies and simply tears apart bosses, electro lawachurls lose the armor and die in an instant against her.
I imagine the burst's weakness can be completely eliminated with the help of Venti/Sucrose/Kazuha and in case of enemies that move a ton with freeze.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/22/21 11:32:12 AM
#201
meralonne posted...
Not a loli to be seen, plus she's fully clothed. ;)

I welcome the fully clothed lolis and Ganyu / Ayaka at least!
And am super hyped for Kokomi

But really the worst part is how little sense Aloy of all things makes, why not just collab Honkai or more compatible Sony games

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/22/21 10:37:28 AM
#193
Aitz posted...
Holy shit we are getting Aloy as a free 5* cryo archer

likely with Traveler-tier low stats.
He will likely be similar to how free 4* weapons are good coz they start at R5 but are very inferior compared to real 4* weapons on same refine

coolpal23 posted...
Anyway, whats the best artifact set for Ayaka? 4 pc blizzard strayer?

yes, do a freeze setup

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/22/21 9:17:13 AM
#179
Hey guys, Mihoyo just confirmed the first Genshin collab character!
It's not Honkai!
It's not KonoSuba!
It's not Gawr Gura!
It's....a fucking western woke game nobody

https://mobile.twitter.com/GenshinImpact/status/1418194123845246976

Meanwhile all other gacha games are making themselves piss rich by collabing Idolmaster chars and virtual youtubers.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/22/21 6:13:46 AM
#172
https://twitter.com/GenshinImpact/status/1418148824506413056

https://mobile.twitter.com/GenshinImpact/status/1418150325886672899

https://mobile.twitter.com/GenshinImpact/status/1418150970798731264

Mihoyo showing the middle finger to leakers again, right before they could start leaking shit.

2.1 banners possibly:
Kokomi + Sara
Baal

See, this is what I was afraid would happen.
3 banners I have to roll for in a row: Ayaka banner, Sayu banner, Kokomi banner.
Getting Klee C2 might totally screw me over

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/21/21 9:27:09 PM
#157
Got Ayaka to lv40, her burst is already a great help at lv1 talent. I think that's 4000 damage a tick without any group buffs, meaning 80000 damage or so? The range is huge, it auto-aims and sticks really well so far.
Melee attacks still aren't useful at all, because she needs that base ATK, talent upgrades

DarkRoast posted...
Inazuma is fucking great
yes it is. The terrain seems pretty complicated so far, even seeing the minimap icon for a electrocolus usually doesn't mean I can immediately find where it is

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/21/21 3:42:19 AM
#137
I played after waking up before work so I only had time to roll Ayaka + Yanfei C6 and discover that Ayaka is way better than I expected her to be.

Ayaka's dash feels amazing.
I still need to get used to dash+skilling constantly for buffs.
I guess her optimal attack loop is dash, normal attacks, cancel the triple hit into charged attack, dash, repeat and use skill on cooldown?

Her charged attack has a massive range. She freakin can hit enemies on her sides with it!

The burst is a beast, even at lv20, the enemies just walk into it and die.

Getting Yanfei C6 is amazing, now she will no longer be completely useless with the stamina drain debuff and gets extra damage on skill+burst.
Does her C4 shield do the usual cleanse on character swap like Diona's?

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/21/21 3:29:19 AM
#135
Tyranthraxus posted...
I have no idea what a PMA is

mecha-oceanid, the boss for ayaka ascension

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/21/21 2:10:27 AM
#123
61 rolls (50% pity) to get Ayaka.
And with a total of 76 I had Yanfei C6.

Banner was a huge success! Now I'll definitely have enough to get Sayu, hope I'm lucky to C1/C2 her quickly so that Yoimiya doesn't fuck up my pity count towards Kokomi.

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/20/21 5:33:07 PM
#97
DarkRoast posted...
So before I decide if Whaling on her is worth it, what's the consensus about Ayaka as far as meta goes?

I don't really visit hellholes like reddit, but from what I see in general, Ayaka is accepted as very powerful, yet below Ganyu / Hu Tao / Eula (reminder: Eula was considered "very inconsistent", or underwhelming, too. And Kazuha was kind of a laughing stock, yet apparently his forward vaping potential just singlehandedly turned Tartaglia into a top-tier char).
Personally I expect Ayaka to be right up in the top tier though, what she loses in damage potential she makes up with literal invincibility spamming and a faster-paced, safer playstyle than Ganyu.

If you mean what groups are optimal, I heard she's something like a second morgana setup that people call Diamond instead? Venti, Ayaka, Diona, Mona

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/20/21 10:37:29 AM
#90
action52 posted...
Ah... by any chance is that what you need to fight to level up Ayaka?

Ayaka's world boss material is from the Ruin Machine version of Oceanid, lol.
Can't wait too see how cancerous it is, didn't the leakers call it the toughest enemy in the game?
IIRC she needs Sakura petals too.

Sayu material is from the Puppet Samurai boss in Golden Apple Archipelago (iirc maguu kenki)

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Currently playing: Genshin, various low playtime indies
TopicGenshin Impact General 12: Kamisato Art: Whale Money
Noraneko_Vel
07/19/21 10:33:55 AM
#58
BigG777 posted...
Will Inuzuma have weekly requests and bounties?

pretty sure all the reputation rewards got their inazuma versions announced in the patch notes.


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Currently playing: Genshin, various low playtime indies
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