Bane_Of_Despair posted...
Oh boy yea then I'm sure glad I spent 3 gold coins to get an extra 1,000 pesetas
Legitimately why is getting duplicates a thing, I only have 6 out of 30 charms so far and 3 of them are duplicates!
Yeah, the charms system sucks. All 4 drop tables (GGG, SSS, GGS, SSG tokens) are locked in at the start of your playthrough, so unless you get lucky early, there's a good chance you'll be making little to no use of them outside of NG+.
My only charms so far when looking through all the tables as far into the distance as I can given my current tokens have been for increased chance of extra ammo when crafting for weapons I don't use, the decreased rocket launcher cost (which I won't even use until NG+ for the infinite rocket launcher), decreased body armor repairs (I only now got to the part of the game where body armor can be purchased and probably won't want to waste money on this anyway), and the ability to resell weapons for 20% extra (only applies to the base selling value of the weapon, and I'm only going to do this at the end of the run to have more money for NG+ anyway).
I got those before I understood how the system worked, and now that I've gotten 3 stars on the first 6 shooting ranges, there's no point in getting more charms until I get to the final gallery, so I can see which use of tokens provides the most benefit. The only one that I could currently unlock that seemed particularly good for this playthrough is the rhinoceros beetle to sell healing items for double the usual price, but I've already sold so many by this point (eggs, fish, vipers), there's not much point in unlocking it now, and I have no way of knowing if it'll show up farther down in a different table that provides more beneficial charms anyway, so no use in potentially wasting tokens now.