Gamers Are Becoming Less Interested in Games With Deep Strategy, Study Finds.

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Current Events » Gamers Are Becoming Less Interested in Games With Deep Strategy, Study Finds.
https://www.ign.com/articles/gamers-are-becoming-less-interested-in-games-with-deep-strategy-study-finds

Across 1.7 million surveys over nine years, Quantic Foundry found that "67% of gamers today care less about strategic thinking and planning when playing games than the average gamer back in June 2015."
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Kind of a fair take if we consider core gamers getting up there in age and potentially work weeks.
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I never liked overly complex games. I play them to relax.
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LeoRavus posted...
I never liked overly complex games. I play them to relax.

Strategy games are how I relax.
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How have call of duty, madden, fifa etc sales been trending over the years?

Seems to me they are less popular, but that might just be a bubble effect
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I would imagine it's more because the gaming and gamer bubbles have grown to include more casual players and games. And I'm not using casual in a negative sense, I mean more like accessibility.
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Good and I hope the industry follows suit

Relient_K posted...
I would imagine it's more because the gaming and gamer bubbles have grown to include more casual players and games. And I'm not using casual in a negative sense, I mean more like accessibility.

Yeah I think it's this. Gaming is just much more mainstream these days and they're taking into account casual mobile gamers. Fire Emblem, which they mentioned in the article, as well as turn based games in general have made a big comeback in sales and recognition since 2015 whereas the PS3-360-Wii era was when turn based games were at their lowest and shooters were at its peak.
TendoDRM posted...
Strategy games are how I relax.

Partly the same for me. I like dumb games too, but I never want strategy to go away. A man can enjoy chess and hungry hungry hippos.

TimeForAction posted...
Good and I hope the industry follows suit

There has been no shortage of braindead games, can't follow what's already there.
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I will freely admit that my brain and hands are not good enough for RTS games at this point.
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I think part of the issue is more video games nowadys have skinner box designs which can be addicting and will attract a large audience because of their addicting nature. This is really common on mobile games.
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YellowSUV posted...
I think part of the issue is more video games nowadys have skinner box designs which can be addicting and will attract a large audience because of their addicting nature. This is really common on mobile games.
Wat
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YellowSUV posted...
I think part of the issue is more video games nowadys have skinner box designs which can be addicting and will attract a large audience because of their addicting nature. This is really common on mobile games.
^ That.

Kids are brought up on skin-deep casinos and will continue to want that by default.
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This is likely very true. Older gamers are getting tired/busy/whatever, and don't really have as much time for deeper games... Or, if they do, they commit to less of them, overall. And then younger games are the iPhone generation who grew up on mindless time killer games, so they mostly don't even get into them, to begin with.
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I think a lot of strategy games just have staying power with an older crowd and younger gamers kind of see it as "that complicated war game Dad plays in his den."

I really enjoy AoE2 even though I'm absolutely terrible at it, but I can't help but notice how many of the reviews for it on Steam are some 50+ year old man who has 5000 hours clocked, and has a story in his review about how he's introducing his 13 year old son to it so they can play together.
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zoomers are dumb and need quick tiktok like content because their attention span sucks
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DKBananaSlamma posted...
zoomers are dumb and need quick tiktok like content because their attention span sucks

I don't even think it's necessarily just that, really. Games come out at a much quicker pace, today, than they did when most of us were kids, and so today's generation is used to getting through games quickly and moving on to the next. Likewise, there ARE plenty of more strategic mobile games out there, so it's not just a "mobile is dumbing down society" thing, either. Hell, there are mobile games out there I'd love to play, but I don't, because I don't want to commit the time, since I primarily play mobile games during work in my down time, and so I want very quick pick up and play style games.
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Baha05 posted...
Wat

He means gacha.
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I mean I get it. I think complex games sound cool. I really like them when I get into them, but I'm hesitant to actually want to take the time to learn complex new games these days.
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Back in my day we had to make maps, and if you fucked up the map your playthrough was screwed.

Bring back those days
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While we cant rule out the possibility that the observed decline in Strategy is due to a change over time in one of countless demographic variables among the gamers we sample, we can rule out this possibility in terms of the most likely culprits. The charts below show our gamer sample has been mostly stable in terms of gender, age, and gamer type (i.e., identification as casual, core, hardcore gamer).
While there has been a slight decline in age in the sampled gamers (and this could have been a likely confound), the correlation between age and Strategy is small (r=.06, r-squared = .004) and could not have resulted in the observed decline in Strategy.
The other reason why the decline in Strategy is unlikely to be due to a demographic sampling confound is because we know, from previous examinations of age and gender differences in gaming motivations, that other motivations (like Competition) are far stronger correlated with gender and age. Thus, any demographic confounds in sampling would have resulted in larger effects on those motivations rather than Strategy.
So it might be demographic but it might not?
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I'm pretty sure the "average" gamer today is someone who plays primarily on their phone, so I don't really think there's anything of value being said here.
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DKBananaSlamma posted...
zoomers are dumb and need quick tiktok like content because their attention span sucks
this, I blame youth brainrot
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Explain BG3
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voldothegr8 posted...
Explain BG3
Most people don't play BG3 with even a single thought in their head. There's a ton of creative ways to get through the game, but almost every play through I see it's "hit stuff with stick, need to get to next horny scene"

That said, it's not just gamers. Most people in general I run across would vastly prefer to just never think these days, it feels like.
R_Jackal posted...
Most people don't play BG3 with even a single thought in their head. There's a ton of creative ways to get through the game, but almost every play through I see it's "hit stuff with stick, need to get to next horny scene"

That said, it's not just gamers. Most people in general I run across would vastly prefer to just never think these days, it feels like.
Probably because of the fact that a lot of people have limited time and some game genres kind of try too hard to introduce all sorts of mechanics that people just dont finish those games. Where as your more simple games are more enjoyable in the sense that even if you stop playing them you can hop back in no problem.
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Post #29 was unavailable or deleted.
I'm still into RPG's and strategy games. Been meaning to jump back into X4 actually >_>
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Strider102 posted...
Back in my day we had to make maps, and if you fucked up the map your playthrough was screwed.

Bring back those days
I made graph paper maps of Deadly towers on its release. I'm sure they might still be here after 30+ years. Anyway it was till a online friend told me that they circle back on each other.
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release final fantasy tactics on modern systems then COWARDS
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DKBananaSlamma posted...
zoomers are dumb and need quick tiktok like content because their attention span sucks
ok drop the stupid insult the next generation crap it never solves anything
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Baha05 posted...
Kind of a fair take if we consider core gamers getting up there in age and potentially work weeks.
Yep, I don't have the time to devote to gaming that I used to
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rpgs, strategy, and puzzle games are generally pretty boring when they're easy. i think there are exceptions but low difficulty is usually a deterrent for me
I know this article means strategy as in actual strategy games, but honestly I just dont have as much time for difficult and complex games of any genre these days. Being an adult and finding time to game is tough sometimes.

As a kid i could get walled by a game for days or hell even weeks, and just keep going and eventually get through it. I simply dont have the time to get walled regularly anymore.
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What do they consider overly complex? Is TotK too complex? Minecraft? Cuphead?

Babies play Minecraft and that game can get complex.

I think its just that a lot of complex games just dont have anything appealing for the masses. They are usually super geek scifi or super dingy knights of the round grey-fests.
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Most people just want a simple gameplay cycle in their game. And with gaming becoming more common as a hobby, it makes sense that those number would rise.

People tend to forget that gaming is a way to decompress for some people. The last thing I want to do after a long day is tax my brain more.
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Might be because there aren't many strategy games made anymore that are well-made or fun to play, and a lot of newer ones punish strategic play with gimmicks or try to annoy you to death with random events.
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Not trying to come up as an edgelord, but I prefer strategic difficult games. If I wanted something easy I'd just put on Netflix
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Xenogears15 posted...
Paradox Studios freaking out right now.

Age of wonders 4 is outstanding
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The last games I really enjoyed were Catherine and Deception Blood Ties. I loved how fast you really had to think in Catherine, and the ideas to chain human pinballs off to score the highest points in Deception.

Mindless games are just that. Too mindless.
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Baha05 posted...
Probably because of the fact that a lot of people have limited time and some game genres kind of try too hard to introduce all sorts of mechanics that people just dont finish those games. Where as your more simple games are more enjoyable in the sense that even if you stop playing them you can hop back in no problem.
I mean, I have limited time as well. I can't say I've ever run in to a game so complex I couldn't sit down and pick it back up, even weeks or months apart.

I'm sure some old DOS games are so archaic they just aren't worth figuring out to people these days as an example, but even things like CK3 I can jump around a few menus and get a general idea of what I was doing in like a few minutes. Time isn't really an excuse for not thinking.
Baha05 posted...
Kind of a fair take if we consider core gamers getting up there in age and potentially work weeks.

Fair, but it's worth considering that the crystallization of our game knowledge makes it a lot easier to get into stuff that would seem complicated for a newb. So many of the big games coming out nowadays are sequels of things that started in the 80s and 90s. I'll be pubstomping newcomers in Street Fighter 18 and having little trouble of it, because I've been playing since before some of you were born.
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That's because the "average gamer" changed.

Most gamers today play mobile games.
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Relient_K posted...
I would imagine it's more because the gaming and gamer bubbles have grown to include more casual players and games. And I'm not using casual in a negative sense, I mean more like accessibility.

Yes, that was my first thought - what this probably means is that games with deep strategy are as popular as ever, and the larger percentage of more casual (for want of a better word) games isn't down to people moving away from deeper games but down to people who used not to play games at all.
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Current Events » Gamers Are Becoming Less Interested in Games With Deep Strategy, Study Finds.
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