I actually wasn't really into shooters like that when I was young, but I really like this phase. >_>
Boomer shooters kinda crashed thanks to Slipgate Ironworks and 3D Realms. They spewed out three mediocre or incomplete shooters in a short timespan late last year and early this year that got mixed to poor reception, simply because they suddenly had a change of ownership so they need to get out their current projects ASAP.They didn't crash at all lol. Slipgate games are garbage tier, but there's so many bangers in early access right now plus Cultic chapter 2 later this year. They'll be fine.
I actually wasn't really into shooters like that when I was young, but I really like this phase. >_>I'd like to blame WoW for this. This game was the catalyst for when level design became about providing a curated experience as opposed to an interactive experience. Then a few years later Uncharted came out and cranked it up to 11 giving us this whole concept of "movie games" and I don't mean FMVs.
I sympathize so much with people who were talking about how fps game and level design took a nose dive some 10 - 15 years ago. Because, I mean, it really did. lol
Boomer shooters kinda crashed thanks to Slipgate Ironworks and 3D Realms. They spewed out three mediocre or incomplete shooters in a short timespan late last year and early this year that got mixed to poor reception, simply because they suddenly had a change of ownership so they need to get out their current projects ASAP.Go look at the steam FPS fest going on right now. Boomer shooters are still are all there is
I'd like to blame WoW for this. This game was the catalyst for when level design became about providing a curated experience as opposed to an interactive experience. Then a few years later Uncharted came out and cranked it up to 11 giving us this whole concept of "movie games" and I don't mean FMVs.You may want to look into this obscure PS1 game titled Metal Gear Solid.
You may want to look into this obscure PS1 game titled Metal Gear Solid.Metal Gear Solid wasn't a "movie" until 4.
Metal Gear Solid wasn't a "movie" until 4.It definitely was.
I'd love to see a remaster of UT 1 or 2004. Too bad Epic is obsessed with Fortnite now and delisted all of the Unreal games. You know, the ones that gave the Unreal engine its name?Yeah. I had them on GOG and had been waiting on them to go on sale on Steam, so I was so pissed. But I bought a UT 2004 key from G2A for like $45-50, and it turned out to be a key for the Unreal Retail Bundle, so I got all the games, which is well worth that price to me.
The shitty 3D graphics era of games hasn't been inducing much nostalgia in general.It's not as common as nostalgia for the 2D pixel era, but there are indie games that replicate the look of PS1 and N64 titles, and there are lots of drum and bass remixes on YouTube that use early 3D graphics for their visuals:
The shitty 3D graphics era of games hasn't been inducing much nostalgia in generalWe're really starting to hit this era. There's a ton of indie games that have low poly styles and a lot that even throw pixel and low resolution filters on top of them to make it look extra shitty. I would much rather they take the gameaply they liked from these kinds of games and translate that into an actual modern game. There's enough cheap engines and assets out there that anyone can toss together a half decent looking game.
I would much rather they take the gameaply they liked from these kinds of games and translate that into an actual modern game.I'm of the opposite mind: make the games look like that but update their gameplay for modern quality-of-life improvements.
update their gameplay for modern quality-of-life improvements.I think that goes without saying. I just mean the bones of the game. You can make an RE homage with fixed cameras and tank controls but you can make it a little smoother. There's really no reason to make a game look like RE1