Y'all ready for the nostalgia cycle to hit the brown and bloom shooter era?

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Tyranthraxus posted...
I'd like to blame WoW for this. This game was the catalyst for when level design became about providing a curated experience as opposed to an interactive experience. Then a few years later Uncharted came out and cranked it up to 11 giving us this whole concept of "movie games" and I don't mean FMVs.
You may want to look into this obscure PS1 game titled Metal Gear Solid.
There's a difference between canon and not-stupid.