Telekinesis in Bioshock was better.
Your first thought was slicing zombies in half with circulaw saw blades, wasn't it?
That was a cool gun but now I'm remembering the Gloo gun from Prey.... So much fun making staircases from glue and feeling like you were getting into parts of the map you weren't supposed to.That first atrium-like room where you get into the elevator for the first time. That whole second floor is blocked off and I felt like a genius getting up there with the Gloo Cannon.
That first atrium-like room where you get into the elevator for the first time. That whole second floor is blocked off and I felt like a genius getting up there with the Gloo Cannon.Sammme! I remember exactly the room you're talking about.
I blame the gravity gun for my lifelong fear of the fast zombies. The first one I encountered I had to beat to death with a can of paint, and it left me psychologically scarred.
I thought of picking up trash to do a seesaw puzzle because that game fucking loved seesaw puzzles.breath of the wild and tears of the kingdom
Physics has kind of taken a backseat in modern gaming, now that I think about it. I can't remember the last game I played that has physics on par with HL2's. Hell, FF7: Rebirth has barrels and crates fly around like kickballs if you walk into them.