Did your stance on Joel (Last of Us) ever change?

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Current Events » Did your stance on Joel (Last of Us) ever change?
g0ldie posted...



this wasn't character assassination - Joel trusts complete strangers in the first game, but the only difference is they don't end up turning on him.

TLOU2 spoils too

Disagree. He didn't trust them - they trusted him as they could have blown his head off first meeting, but didn't. He behaved himself because Ellie was around.

Not only did he give his and brother's name up, he did it in an area where they were both outgunned, and outnumbered. Joel knows he has the green light on him, and establishing rapport there IMO it doesn't work, and there was better ways to do it. There is a reason the way he died pissed people off, but not him dying itself. The second he did that complaining came from it looking out of character, and stupid/contrived. This is even ignoring the fact abby blew him away based off his first name, so could have killed a guy who just saved her by accident.

To play devil's advocate i won't omit contextual stuff going on like jackson's initiative to not be such savages to other groups, and trade with them in docs, then joel having been disowned by his daughter trying to do good, but it doesn't outright excuse the way he acted as he lived that long in the outbreak for a reason.
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^ Tommy was the one who had already told Abby their names while they were fighting and saving her from the zombies before they went to the cabin with the others.

it was a means to get her to trust them, by letting her know something about them, and it wouldn't have made sense for Joel to suddenly switch up their names when interacting with the others.

if people are mad about stuff like that, that you can't just lie about who you are when someone else already told them who you are, then idk what to tell them.
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Having not played the second one, I left the first game thinking he was a piece of shit.
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g0ldie posted...
^ Tommy was the one who had already told Abby their names while they were fighting and saving her from the zombies before they went to the cabin with the others.

it was a means to get her to trust them, by letting her know something about them, and it wouldn't have made sense for Joel to suddenly switch up their names when interacting with the others.

if people are mad about stuff like that, that you can't just lie about who you are when someone else already told them who you are, then idk what to tell them.

Dude, be mindful of the spoilers.

But i see what you mean - forgot tommy did give it up first, so left no choice. My bad. I just don't recall if joel heard that in the midst of running from the infected.

People still have ground to be pissed about the way it played out as it still comes across as contrived, and rushed with the narrative. Like how i mentioned earlier maybe abby should have been a jackson spy conflicted after going native trying to assianate him. I don't see such a bad reaction to it then as we all accept he had that coming.
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The fireflies are naive for thinking they can save the entire world off the blood of a little girl. It wont be enough of it to go around. Joel made the right choice.
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Nope, it caught up to him and I'm more than satisfied with the conclusion.
The_Wheelman1 posted...
The fireflies are naive for thinking they can save the entire world off the blood of a little girl. It wont be enough of it to go around. Joel made the right choice.
I've always thought this argument was silly. Joel didn't care how viable the Fireflies' plan was. Their capabilities on producing and distributing a cure should not be used to justify his actions.
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Delta_Force posted...
Nope, he did everything right in the first game.
Then they made him a moron in the second game (very briefly, lol).

Nah, he fucked up and that action hero bullshit luck can't last forever.
pegusus123456 posted...
I've always thought this argument was silly. Joel didn't care how viable the Fireflies' plan was. Their capabilities on producing and distributing a cure should not be used to justify his actions.

Yup, also you know if this situation happened in RL almost everyone would be like "Take one for the team and be idolized as a savior martyr in death, girl.". A chance that could end up failing is better than seemingly no chance and no hope.
Nintendo_Porn posted...
Dude, be mindful of the spoilers.
sorry about that; I just feel like people know at this point, so it doesn't really matter, but I guess it couldn't hurt to so from now on.

Nintendo_Porn posted...
People still have ground to be pissed about the way it played out as it still comes across as contrived, and rushed with the narrative.

nah, the game supports the placing of the characters really well, if the player is paying attention.

we know Abby and crew are going after Tommy to use him to find Joel, and on his own, Owen finds out where Jackson is and shows it to Abby. she plans to track down a stray patrol for info, buy after Owen tells her how the others are feeling, she goes off alone.

on Ellie's side, we find out from Jesse that Joel and Tommy left early to track down a horde of zombies that were straying too close to Jackson.

on Abby's side again, as she gets close to Jackson, she finds the only group of tracks that should be out there so early - Joel's and Tommy's, so she follows them, and that puts her in the middle of the zombie horde, the one Joel and Tommy were tracking, and the rest is history.

I think some people wanted the "Jackson spy" thing because they wanted Joel to have some kinda action-packed ending, or one where he sacrificed himself to save Ellie, but the one we got is more realistic.

https://streamable.com/3ajdi3
g0ldie posted...
sorry about that; I just feel like people know at this point, so it doesn't really matter, but I guess it couldn't hurt to so from now on.

nah, the game supports the placing of the characters really well, if the player is paying attention.

we know Abby and crew are going after Tommy to use him to find Joel, and on his own, Owen finds out where Jackson is and shows it to Abby. she plans to track down a stray patrol for info, buy after Owen tells her how the others are feeling, she goes off alone.

on Ellie's side, we find out from Jesse that Joel and Tommy left early to track down a horde of zombies that were straying too close to Jackson.

on Abby's side again, as she gets close to Jackson, she finds the only group of tracks that should be out there so early - Joel's and Tommy's, so she follows them, and that puts her in the middle of the zombie horde, the one Joel and Tommy were tracking, and the rest is history.

I think some people wanted the "Jackson spy" thing because they wanted Joel to have some kinda action-packed ending, or one where he sacrificed himself to save Ellie, but the one we got is more realistic.


I didn't see it was for action, but rather an uncomfortable build up as you realize why she was out there in the first place. Show, don't tell. Like her looking at a picture of joel, and seething before going to sleep there one night, and screen blacks out.

The story wanted a theme of utilizing perspective to contextualize the motive after the fact, but the story always bothers me for failing to establish abby's motive to ellie properly giving the story an air of misunderstanding which looms, and came to a point during the ellie boss battle, and i believe causing people to rage in hindsight. Years later i respect what they did as they were asking so much of whoever played the game, and it could very well be seen as an accomplishment that players would let abby die there. lol

I am a PC gamer, so keep in mind I watched playthroughs rather than play myself, and it was a recurrence i noticed when seeing the commentary reactions.

That's why i can thank you here for giving me another perspective to consider. Even if i find the execution rushed/contrived. Would just love a reimagining of the story.
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Number090684 posted...
Nah, he fucked up and that action hero bullshit luck can't last forever.

I don't think anyone expected him to never die.
They just had to make him excessively stupid to make it happen, and that was the problem.
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What the hell does "should of" mean?
Nintendo_Porn posted...
The story wanted a theme of utilizing perspective to contextualize the motive after the fact, but the story always bothers me for failing to establish abby's motive to ellie properly giving the story an air of misunderstanding which looms, and came to a point during the ellie boss battle, and i believe causing people to rage in hindsight. Years later i respect what they did as they were asking so much of whoever played the game, and it could very well be seen as an accomplishment that players would let abby die there. lol

I think that, the lack of understanding is what made the ending more poignant.

like, even not fully knowing Abby's side, Ellie was able to push herself to sparing her, even if it was just for Lev's sake, knew that it wasn't what Joel would want for her, or whatever the reason.

Delta_Force posted...
I don't think anyone expected him to never die.
They just had to make him excessively stupid to make it happen, and that was the problem.
yea, he should have hung out with the zombies in the freezing cold and/or immediately started gunning at a group of strangers he just met...
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Nope. He was right.
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when i played LoU 1 and 2, i didn't go into them with that black and white mindset. as in "this guy is good" or "this guy is bad"...

just saw it as a bunch of people trying to survive doing what they think is best in their minds, specially for Joel. that's really the best way i can describe it.
g0ldie posted...
sorry about that; I just feel like people know at this point, so it doesn't really matter, but I guess it couldn't hurt to so from now on.

nah, the game supports the placing of the characters really well, if the player is paying attention.

we know Abby and crew are going after Tommy to use him to find Joel, and on his own, Owen finds out where Jackson is and shows it to Abby. she plans to track down a stray patrol for info, buy after Owen tells her how the others are feeling, she goes off alone.

on Ellie's side, we find out from Jesse that Joel and Tommy left early to track down a horde of zombies that were straying too close to Jackson.

on Abby's side again, as she gets close to Jackson, she finds the only group of tracks that should be out there so early - Joel's and Tommy's, so she follows them, and that puts her in the middle of the zombie horde, the one Joel and Tommy were tracking, and the rest is history.

I think some people wanted the "Jackson spy" thing because they wanted Joel to have some kinda action-packed ending, or one where he sacrificed himself to save Ellie, but the one we got is more realistic.

I think the more action packed ending wouldn't even work. Because the entire driving force of Ellie's side of the story is that Joel (the closest thing Ellie has to family) has done this huge betrayal to her, and he dies just as the reach the point where they might be able to work past it. Joel can't die in some action movie ending where he dies to protect Ellie. Him dying because part of that huge betrayal is coming back to bite him means that Ellie can't move on.
He had it coming
yea, I agree.

I just know a lot of people wanted something more "heroic" and/or meaningful, but unfortunately, violent deaths are mostly meaningless and leave those left behind trying to make sense of it all

edit: at post 66
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ZevLoveDOOM posted...
when i played LoU 1 and 2, i didn't go into them with that black and white mindset. as in "this guy is good" or "this guy is bad"...

just saw it as a bunch of people trying to survive doing what they think is best in their minds, specially for Joel. that's really the best way i can describe it.
And this is why I was okay with with Joel's fate. A lot of people seemed to view him as a hero, when the first game established early that he's a dude that has done some shit. There are people that view him exactly like how he and players view the enemies we encounter.

The sequel had some odd storytelling decisions, but it seems like people act like the first game framed him as a good guy and that the morally grey "everyone is the hero in their own story" take was some pretentious nonsense Druckmann invented to destroy the first game.

Some criticisms are completely valid and others reek of just not paying attention or just hating the concept of morally ambiguous
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Post #70 was unavailable or deleted.
I don't think Joel was a good person, but I also think he made the right call at the end of the first game.
Joel did nothing wrong.
FreedomCaucus posted...
Joel did nothing wrong.
This, and Abby isn't any more special then the children of the other 100's of people that Joel killed.

TLoU2's story was so fucking bad lol
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Proto_Spark posted...
I think the more action packed ending wouldn't even work. Because the entire driving force of Ellie's side of the story is that Joel (the closest thing Ellie has to family) has done this huge betrayal to her, and he dies just as the reach the point where they might be able to work past it. Joel can't die in some action movie ending where he dies to protect Ellie. Him dying because part of that huge betrayal is coming back to bite him means that Ellie can't move on.

Agreed. A lot of people seem to forget the guilt side of Ellie's character. Survivors guilt is basically her defining characteristic. It's why she both hates what Joel robbed from her but also hates to see him pay the ultimate consequence for it.

One thing I really appreciated in TLOU2 that isn't brought up much is that the flashback of Joel and Ellie overall reconciling isn't shown until right at the end when Ellie is ready to move on. It's a clever way to show how she overall feels. She is so angry and bitter she never really gives herself time to reflect that one of her final memories with Joel was overall a happy one. Even though she was so upset with him and treated him like crap for years he still loved her and wouldn't change a thing. He overall understood more than anyone.
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Heavy_D_Forever posted...
This, and Abby isn't any more special then the children of the other 100's of people that Joel killed.
TLoU2's story was so fucking bad lol

because it had the kid of one of his victims come after him , or some other reason(s)
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Punished_Blinx posted...


I watched one of the interviews a while back, and I think Neil Druckmann said he initially wanted Joel and Ellie to hug during that final scene, but Ashley Johnson suggested it was better if they didn't because they weren't at that place yet , when he was asked about if the actors ever gave suggestions/had push back.
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Punished_Blinx posted...
Agreed. A lot of people seem to forget the guilt side of Ellie's character. Survivors guilt is basically her defining characteristic. It's why she both hates what Joel robbed from her but also hates to see him pay the ultimate consequence for it.

One thing I really appreciated in TLOU2 that isn't brought up much is that the flashback of Joel and Ellie overall reconciling isn't shown until right at the end when Ellie is ready to move on. It's a clever way to show how she overall feels. She is so angry and bitter she never really gives herself time to reflect that one of her final memories with Joel was overall a happy one. Even though she was so upset with him and treated him like crap for years he still loved her and wouldn't change a thing. He overall understood more than anyone.

Honestly this was probably the most bitter I've ever felt in a game, that cutscene sent me over the edge, but in the end I understood it. It just truly felt like a real gut punch to cap off a game that just made you feel like pure misery. But that was the entire point, to go through the grief. It is awful lol
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I'm super curious how the TV audience will find all of it. Overall it won't have the 'video game protagonist' baggage so I think it'll go down fine even if basically everything plays out the same. Will be one hell of an episode when that moment is finally reached.

I think the biggest issue with TLOU2 was how the story was paced and I think it'll be a lot easier to manage in a TV show too. I don't think they quite figured out how to roll out the opposing perspectives within a video game and perhaps ruined some things by trying to create the twist and keeping it a secret.

In retrospect I wonder how things would have ended up if Abby was the marketed character and Ellie was the secret.
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Punished_Blinx posted...
I'm super curious how the TV audience will find all of it. Overall it won't have the 'video game protagonist' baggage so I think it'll go down fine even if basically everything plays out the same. Will be one hell of an episode when that moment is finally reached.

I think the biggest issue with TLOU2 was how the story was paced and I think it'll be a lot easier to manage in a TV show too. I don't think they quite figured out how to roll out the opposing perspectives within a video game and perhaps ruined some things by trying to create the twist and keeping it a secret.

In retrospect I wonder how things would have ended up if Abby was the marketed character and Ellie was the secret.

I think that was ND's biggest problem. They absolutely marketed it wrong. I don't really care about misleading trailers, but they really went ahead and threw a big wrench at you. I think there could have been a bunch of ways to do this same story and do it way better, than how it ended up being almost an exercise of excoriating you for playing the game. It's like all Ellie does is get reprimanded and shamed and given garbage while Abby goes her own way and fuck everyone and I'm my own person. But through the circumstances the game gives, you really still just feel bad for Ellie the entire time. I couldn't honestly feel really anything for Abby in the end, at all. They tried, but I knew they did and it wasn't organic enough unlike Ellie whom I had a game and a dlc to understand
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^ with Ellie and Abby, you're on different paths, so that's why you might get a different feel between them.

Ellie is on the course of revenge and there's a lot of blowback and collateral damage.

for Abby, she's on a path of redemption - she's not feeling the satisfaction around killing Joel, and her nightmares are still there. so, she ends up helping a couple of kids.

she doesn't even know all she's lost to Ellie until the end, likely because it would throw a wrench in that course of progression.

we only see glimpses of the Abby gunning for revenge, the one who pushed Owen away (like Ellie did Dina), who Mel called an asshole, who became Isaac's top "Scar Killer", etc. through flashbacks; all the stuff that she found wasn't worth it, same with Ellie.
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Abby also cops a humongous amount of shit at the end of the game.

Like Joel got to live happily for a few years after TLOU1. Abby was tortured, crucified and almost starved to death and then has to fight for her life. That consequence was specifically because she did the right thing. Doubt she would have lived if Ellie found her living a happy life like how Abby found Joel.

All TLOU protagonists cop a major amount of unfair shit. I feel sympathy for all of them. They're all dealt a shit hand and they don't really play it all that well.
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I agree with him

dont listen. Fuck shit up
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g0ldie posted...
yea, he should have hung out with the zombies in the freezing cold and/or immediately started gunning at a group of strangers he just met...

Who is arguing for any of that?. You realize that it's a game right? As in it's not a retelling of real life events. They could have made just about anything else happen, like anything with a little bit of thought put into it, something a bit more consistent with the character(s). Sure what you suggested COULD have happened, but I was arguing for something a little LESS stupid, something that a more experienced survivor would do.
Nice try though?
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What the hell does "should of" mean?
even with what we got with the final product, it was consistent with Joel's character to go off with strangers, though.

in the first game, he (along with Ellie) went off with Henry and Sam, and this wasn't long after he and Henry fought and he tried to kill him.

with Abby, she was a lone woman (arguably less than a threat than a full grown man, like Henry, who had his brother with him).

plus, they went off with Abby during the heat of battle, when they had no other option compared to when he and Ellie went off with Henry and Sam, when they had no immediate threat.

in a vacuum, in one of those scenarios, it's clear which decision making process was the least thought out for Joel, and it's not in TLoU2.

the only reason why this is a discussion is because one of those scenarios ended up better than him than the other.
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I don't see anything inconsistent about it. Joel wasn't the same man after the events of the first game. He didn't want to be like how he was anymore. He wanted to be a good role model for Ellie and was living in relative comfort for years.

He's not supposed to be some sort of Batman mastermind who knows the intentions of everyone immediately and can deal with any situation thrown at him.
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yea, in the flashbacks/notes, you also hear about the people they help in Jackson, and Joel is a respected member of the community.
https://streamable.com/3ajdi3
Stallion_Prime posted...
Joel didnt deserve what happened because of what he did at the end of tlou 1. He deserved to die because of all the fucked up shit he did in his lifetime. He got what he deserved

what did he do in his lifetime?
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No, since I got the point from the start.

pegusus123456 posted...

I've always thought this argument was silly. Joel didn't care how viable the Fireflies' plan was. Their capabilities on producing and distributing a cure should not be used to justify his actions.

Yeah there's no indication Joel questions the viability. His verbal justification is that the operation's immoral without Ellie's consent, not that it's bogus and won't achieve anything.

People always take this "the bad guy is actually just wrong" stance to sugarcoat the protagonists' actions and it's so silly. And nobody ever has a suggestion about how else a cure could be pursued.
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Current Events » Did your stance on Joel (Last of Us) ever change?
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