Andromeda. Dragon Age II was a steaming pile but at least it didn't completely kill a franchise that people loved.
To be fair to Bioware, Mass Effect 3's ending did more damage to the franchise than Andromeda ever did.
Inquisition?
What?
That game was great.
The characters sucked too.
They shuttered the studio, canceled the DLC and sequel after Andromeda. I have no idea how you can make the claim that ME3 was worse for the franchise.
weapon_d00d816 posted...
The characters sucked too.
What.
It had fantastic characters. And no darkness? Did you even play the game? You clearly didn't, as several characters whole theme was wrapped around darkness as were several main quests.
weapon_d00d816 posted...
The characters sucked too.
What.
It had fantastic characters. And no darkness? Did you even play the game? You clearly didn't, as several characters whole theme was wrapped around darkness as were several main quests.
The characters were almost all very flat and same, like they were written by one person with only a superficial knowledge of other types of people than himself. The only ones who broke the mold were Sera and Cole.
The game as a whole was not dark fantasy in the slightest. It was standard fantasy, which includes sprinkles of everything naturally. There was nothing the likes of the Grey Warden blood ritual in the first game, where you see the recruit in front of you drink Darkspawn blood and go crazy and die, and then it's your turn. Or a dwarf female being kidnapped by Darkspawn, dragged into their lair and turned into a broodmother. Or stuff like the Tranquil from the Mages' Circle. Those kinds of themes that cast an air of harsh times instead of just telling you "hey times are harsh".
weapon_d00d816 posted...
The characters were almost all very flat and same, like they were written by one person with only a superficial knowledge of other types of people than himself. The only ones who broke the mold were Sera and Cole.
Honestly Sera was the only character I didn't like <_<
weapon_d00d816 posted...
The game as a whole was not dark fantasy in the slightest. It was standard fantasy, which includes sprinkles of everything naturally. There was nothing the likes of the Grey Warden blood ritual in the first game, where you see the recruit in front of you drink Darkspawn blood and go crazy and die, and then it's your turn. Or a dwarf female being kidnapped by Darkspawn, dragged into their lair and turned into a broodmother. Or stuff like the Tranquil from the Mages' Circle. Those kinds of themes that cast an air of harsh times instead of just telling you "hey times are harsh".
Instead it had refugees with the plague being mass murdered in a flood intentionally to save a town from death.
Someone selling their own townspeople into intentional torture-based slavery and transformation into monsters just so the town could survive a little longer.
A man literally destroying the entire world and murdering everybody to keep his dying son alive in a cataonic state.
The Grey Wardens all hearing the call into believing they are about to turn into horrible monsters at any moment and so kill their own friends to raise an army of demons to hold back the darkness
And let's not forget killing one of your enemies, putting them in a box and then sending the box around as a warning for any who would challenge you.
I'd say all 3 games are standard fantasy, there's nothing that dark in any of them. But Inky is no less dark than 1 or 2.
But those things weren't made to feel dark.
There was a complete tonal disconnect. It was presented as the emotional equivalent of wearing a condom -- in your mind you knew what was going on because it was presented straight in front of you, but it didn't make you feel anything because of how blunt and flatly it was presented.
Stuff
In Origins you could literally crack jokes about your family being murdered and your cousin being raped if you're a city elf.
For gosh sakes, it didn't even have the Murder Knife. >__>
For gosh sakes, it didn't even have the Murder Knife. >__>
Ivynn posted...
For gosh sakes, it didn't even have the Murder Knife. >__>
You had to craft one to become an assassin. It was literally called that.
@Maze_ posted...
To be fair to Bioware, Mass Effect 3's ending did more damage to the franchise than Andromeda ever did.
They made another Mass Effect after 3.
They shuttered the studio, canceled the DLC and sequel after Andromeda. I have no idea how you can make the claim that ME3 was worse for the franchise.
Error1355 posted...
@Maze_ posted...
To be fair to Bioware, Mass Effect 3's ending did more damage to the franchise than Andromeda ever did.
They made another Mass Effect after 3.
They shuttered the studio, canceled the DLC and sequel after Andromeda. I have no idea how you can make the claim that ME3 was worse for the franchise.
Yeah, I mean the ending was lame... but overall, the game was good. I liked it better than ME2, which will always be the worst in the trilogy for me.
Also I'd make Space Ninja Edgelord actually threatening and not some Xbox Live-tier raging kid.
Maze_ posted...
Inquisition?
What?
That game was great.
It was so plastic and plain. It was polished, but it took zero chances and had no heart. It didn't follow the dark fantasy themes of the series either. Everything was bright and optimistic and "yeah we'll show that mean old Corypheus so long as we have hope and friendship!" The characters sucked too.
Andromeda was Bioware not giving a shit and forcing a n00b studio to make a AAA game.
Vyrulisse posted...
Also I'd make Space Ninja Edgelord actually threatening and not some Xbox Live-tier raging kid.
I cannot for the life of my understand who on Bioware's team possibly thought that the best way to get Leng across as a villain would be tohave you beat him in a fight, then someone else defeat you in a cutscene, then have him send you insulting e-mails.
That's crazy...
Just why?
Maze_ posted...
Vyrulisse posted...
Also I'd make Space Ninja Edgelord actually threatening and not some Xbox Live-tier raging kid.
I cannot for the life of my understand who on Bioware's team possibly thought that the best way to get Leng across as a villain would be tohave you beat him in a fight, then someone else defeat you in a cutscene, then have him send you insulting e-mails.
That's crazy...
Just why?
I don't have an answer. It's more puzzling sinceLeng was supposed to be equal to Shepherd in terms of ability but came off as pathetic. He was a cutscene hero and they made other characters look stupid just to try and build him up which is a rookie mistake. For example, Thane got the drop on him and his character dictates he would have taken the head shot instantly but since they had to build up Leng they made him hesitate. It was pretty insulting.