okay yeah this game is sweetThe game is pretty easy but the battle system really opens up when you get more upgrades, partners, star powers, and especially badges so the battles remain fun for me the whole game
Action commands will have less precision in how large or small the timing windows are. And knowing Nintendo they'll opt on the side of larger, which I don't like. So yeah it matter.Sure but for some games it doesnt matter
Also just a nitpick here, but 30 fps vs 60 fps IS PERFORMANCE. So even if I read your comment at face value it's technically incorrect.
because with the mario rpg remake, and now the paper mario remake, the engine work and assets are done, sequels can be made now more easier than starting from scratch with an unknown and untested new titlewell hopefully they can reuse a lot for a PM64 remake since that is way further behind visually it would be a bigger improvement.
The game is pretty easy but the battle system really opens up when you get more upgrades, partners, star powers, and especially badges so the battles remain fun for me the whole game
I played TTYD immediately after I finished the first and honestly never got why people think it's so much better.the wrestling stuff with babby yoshi was the most memorable to me
this is possibly the best Mario game ever made.What chapter are you on?
I played TTYD immediately after I finished the first and honestly never got why people think it's so much better.I don't think TTYD is so much better, I like the first two games almost equally but I give the edge to TTYD overall for its improved battle system and how fun chapter 3 was. There are some things I prefer in 64 though like the spin dash, Peach segments, and world/level design
What chapter are you on?
I don't think TTYD is so much better, I like the first two games almost equally but I give the edge to TTYD overall for its improved battle system and how fun chapter 3 was. There are some things I prefer in 64 though like the spin dash, Peach segments, and world/level design
https://gamefaqs.gamespot.com/a/forum/b/b4a28657.jpgbro you influenced my dream. I read this post and went to bed. I dreamt that Trump had wiped all recordings of Obamna off of the internet and it was only possible to find recreations made with TF2 Source animation.
hell yea dude
i think i really like turn-based RPGs. I recently replayed Pokemon SoulSilver and FireRed, about to finish TTYD and then play SMRPG. Any other recommendations? Those are really the only ones Ive ever played.octopath traveler is a good modern day turn based rpg. final fantasy pixel collection also has a lot of action
how does Super Mario RPG compare to this? Im at the very end of TTYD and dont want it to end :(Super Mario RPG is great too. It's shorter, simpler and even easier than TTYD but it has amazing pacing and music and the action commands are still fun to pull off. The remake adds a few postgame boss rematches which are fun too
Thanks, i just watched Dunleys review and im sold. Gonna buy it today lolPaper Mario 64 and (I think) Mario & Luigi: Superstar Saga are available on the Switch online virtual console thing (Mario & Luigi is for the GBA). 64 is good as well, a little dated but still holds up well. Mario & Luigi is turn-based as well with action commands but has more of a focus on dodging and countering enemy attacks.
i think i really like turn-based RPGs. I recently replayed Pokemon SoulSilver and FireRed, about to finish TTYD and then play SMRPG. Any other recommendations? Those are really the only ones Ive ever played.
i think i really like turn-based RPGs. I recently replayed Pokemon SoulSilver and FireRed, about to finish TTYD and then play SMRPG. Any other recommendations? Those are really the only ones Ive ever played.final fantasy 7
Super Mario RPG is great too. It's shorter, simpler and even easier than TTYD but it has amazing pacing and music and the action commands are still fun to pull off. The remake adds a few postgame boss rematches which are fun too
Paper Mario 64 and (I think) Mario & Luigi: Superstar Saga are available on the Switch online virtual console thing (Mario & Luigi is for the GBA). 64 is good as well, a little dated but still holds up well. Mario & Luigi is turn-based as well with action commands but has more of a focus on dodging and countering enemy attacks.
Outside of the Mario RPGs, there's Bug Fables which is inspired by Paper Mario. It doesn't quite have that "Mario polish" but it is charming in its own right and the gameplay is top-notch and very satisfying especially with the Hard Mode badges equipped.
There's also the two South Park games, Stick of Truth and Fractured but Whole. If you enjoy South Park humor then you will love these games. Stick of Truth in particular plays like Paper Mario, while Fractured but Whole is closer to something like Fire Emblem.
Finally I 100% think you will love Yakuza: Like a Dragon and Like a Dragon: Infinite Wealth. They are turn-based with addicting job systems, tons of content, likable characters and hilarious moments
Is it worth just playing the base game or would I need the DLC too?Base game is fine. Only the job DLC is worthwhile and even that's not really necessary either
Base game is fine. Only the job DLC is worthwhile and even that's not really necessary either
I just got it through Humble and might play it after I finish Odyssey.Hope you enjoy. Some of the cutscenes are reeaally long especially in the beginning but it's an enjoyable ride throughout
Mario RPG is kinda not great coming off TTYD
SomeUsername529 posted... 99% of stuff in entertainment media that the West interprets as trans is originally crude cross-dressing humour in Japanese. Birdo was probably meant to be the same standard punchline but because Nintendo didn't push the joke hard enough (coupled with the English translations) it was more ambiguous and the idea that Birdo/Catherine is trans took hold. Poison from Street Fighter/Final Fight was also made trans because of English translation. Although I'm not sure why fighting trans people is less offensive than fighting strong women for people that are upset about that sort of thing, even in the 90s.
TTYD is my favorite Mario RPG and one of my favorite games in general, and I love Super Mario RPG and the others as I played them all when they originally released, but I think it will be tough to enjoy the older games as much when you play them after what most people consider the best in the series. How far are you in SMRPG?
i have like 5 or 6 of the 7 stars. TTYD was easy too but had much more satisfying mechanics. im going to finish it but TTYD is like a 9.5/10 and SMRPG is a solid 6/10
I think TTYD is the best of the Mario RPG type games but I just don't really feel like playing it again.I don't care about the script. Make it work for whatever audience you're selling in, just makes sense.
FYI I was aware of the change they made to Vivian in the localization of the original game when it released so it's hardly some kind of surprise or shock to me, or anything that matters to me deciding to make a purchase.
I've been anti "changing the script in different regions to increase sales" from the beginning.
I don't care about the script. Make it work for whatever audience you're selling in, just makes sense.
The whole subject of "What is good localization" has been debated to death.
It really comes down to the fact that localization is an artform in itself and there are many ways to do it. Sometimes poorly and sometimes not.
I don't think that direct translations are the way to go, but I also think that our own audiences are the ones who need to change if they can't handle something like transgenderism.
Some things do need to be changed to something notably different, like idioms that don't translate well. By and large, though, I'm in favour of keeping the core semantic content and not changing things like a character's gender because the translators are worried that it might offend people.
It's also a little different with games than with other media. With other media, you can add translators' notes that explain weird idioms, cultural/historical references, or anything else that might not make sense to somebody who's unfamiliar with the original language. With games, though, there generally isn't really room to add such notes in, nor is there enough precedent for doing so that a game wouldn't be thought of as weird for slipping notes into a vacant bit of screen. That means translators have to make some calls about what will make sense staying faithful to the original text without additional information, versus changing it to something less faithful that won't be as confusing. And then there are cases where localizations actually improve the writing by changing it, but those aren't common.
Some things do need to be changed to something notably different, like idioms that don't translate well. By and large, though, I'm in favour of keeping the core semantic content and not changing things like a character's gender because the translators are worried that it might offend people.
It is kind of funny seeing all of these people that are normally vehemently anti-censorship speaking out in favour of how the original version was censored, though. It's almost like they were never actually clinging to a principle they believe in and are instead latching onto whatever principle sounds like it best supports what they want.