Will you be buying Paper Mario TTYD

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Poll of the Day » Will you be buying Paper Mario TTYD
I already played it "relatively" recently (prob. ~10 years ago) and don't really have much interest in playing through it a second time.
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DirtBasedSoap posted...
okay yeah this game is sweet
The game is pretty easy but the battle system really opens up when you get more upgrades, partners, star powers, and especially badges so the battles remain fun for me the whole game
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AwesomeTurtwig posted...
Action commands will have less precision in how large or small the timing windows are. And knowing Nintendo they'll opt on the side of larger, which I don't like. So yeah it matter.

Also just a nitpick here, but 30 fps vs 60 fps IS PERFORMANCE. So even if I read your comment at face value it's technically incorrect.
Sure but for some games it doesnt matter
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ConfusedTorchic posted...
because with the mario rpg remake, and now the paper mario remake, the engine work and assets are done, sequels can be made now more easier than starting from scratch with an unknown and untested new title
well hopefully they can reuse a lot for a PM64 remake since that is way further behind visually it would be a bigger improvement.
And it could be done with a little more risks like incorporating mechanics from TTYD like partner hp
SilentSeph posted...
The game is pretty easy but the battle system really opens up when you get more upgrades, partners, star powers, and especially badges so the battles remain fun for me the whole game

its easy af but its also very satisfying to nail the mechanics and get higher scores in the battles
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this is possibly the best Mario game ever made.
im gay
I played TTYD immediately after I finished the first and honestly never got why people think it's so much better.
What would Bligh do?
Zareth posted...
I played TTYD immediately after I finished the first and honestly never got why people think it's so much better.
the wrestling stuff with babby yoshi was the most memorable to me
DirtBasedSoap posted...
this is possibly the best Mario game ever made.
What chapter are you on?

Zareth posted...
I played TTYD immediately after I finished the first and honestly never got why people think it's so much better.
I don't think TTYD is so much better, I like the first two games almost equally but I give the edge to TTYD overall for its improved battle system and how fun chapter 3 was. There are some things I prefer in 64 though like the spin dash, Peach segments, and world/level design
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I'm in the group that likes PM64 more than TTYD.

PM64 is a very fun game from game start to finish, every chapter is great, and the story and characters are simple but effective, making it a super solid classic RPG. There no real bad parts in it

I only really like half the chapters in TTYD and most are at the end ( Chapters 3, 6,7,8). There's tons of backtracking, and the weaker chapters don't have enough oomph to them.

I do agree that the battle system is superior in nearly every way. I also like Goombaria, Vivian and the Yoshi more than 64s partners sans Bow
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I think the setting and characters are more likable in TTYD. Also the battle system has a lot more depth.
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SilentSeph posted...
What chapter are you on?

I don't think TTYD is so much better, I like the first two games almost equally but I give the edge to TTYD overall for its improved battle system and how fun chapter 3 was. There are some things I prefer in 64 though like the spin dash, Peach segments, and world/level design

im on chapter 3, i think at the very end
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https://gamefaqs.gamespot.com/a/forum/b/b4a28657.jpg

hell yea dude
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^Lol
Delicious and vicious, while maliciously nutritious.
Chapter 4 was the best one so far
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Some simple QoL additions have made me satisfied, but I can see how others wouldn't be happy without some more. *shrug*
Hi
DirtBasedSoap posted...
https://gamefaqs.gamespot.com/a/forum/b/b4a28657.jpg

hell yea dude
bro you influenced my dream. I read this post and went to bed. I dreamt that Trump had wiped all recordings of Obamna off of the internet and it was only possible to find recreations made with TF2 Source animation.
how does Super Mario RPG compare to this? Im at the very end of TTYD and dont want it to end :(
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I can't speak for how the remakes compare to each other, but going by the originals (or at least the Wii VC version, in SMRPG's case), SMRPG is just as good but more dated. You can see a lot of the ways in which the mechanics and ideas from SMRPG evolved into PM64 and TTYD, they just haven't evolved yet because it's several years older. Still very much worth playing and will likely scratch a similar itch.
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Thanks, i just watched Dunleys review and im sold. Gonna buy it today lol

i think i really like turn-based RPGs. I recently replayed Pokemon SoulSilver and FireRed, about to finish TTYD and then play SMRPG. Any other recommendations? Those are really the only ones Ive ever played.
im gay
DirtBasedSoap posted...
i think i really like turn-based RPGs. I recently replayed Pokemon SoulSilver and FireRed, about to finish TTYD and then play SMRPG. Any other recommendations? Those are really the only ones Ive ever played.
octopath traveler is a good modern day turn based rpg. final fantasy pixel collection also has a lot of action
DirtBasedSoap posted...
how does Super Mario RPG compare to this? Im at the very end of TTYD and dont want it to end :(
Super Mario RPG is great too. It's shorter, simpler and even easier than TTYD but it has amazing pacing and music and the action commands are still fun to pull off. The remake adds a few postgame boss rematches which are fun too

DirtBasedSoap posted...
Thanks, i just watched Dunleys review and im sold. Gonna buy it today lol

i think i really like turn-based RPGs. I recently replayed Pokemon SoulSilver and FireRed, about to finish TTYD and then play SMRPG. Any other recommendations? Those are really the only ones Ive ever played.
Paper Mario 64 and (I think) Mario & Luigi: Superstar Saga are available on the Switch online virtual console thing (Mario & Luigi is for the GBA). 64 is good as well, a little dated but still holds up well. Mario & Luigi is turn-based as well with action commands but has more of a focus on dodging and countering enemy attacks.

Outside of the Mario RPGs, there's Bug Fables which is inspired by Paper Mario. It doesn't quite have that "Mario polish" but it is charming in its own right and the gameplay is top-notch and very satisfying especially with the Hard Mode badges equipped.

There's also the two South Park games, Stick of Truth and Fractured but Whole. If you enjoy South Park humor then you will love these games. Stick of Truth in particular plays like Paper Mario, while Fractured but Whole is closer to something like Fire Emblem.

Finally I 100% think you will love Yakuza: Like a Dragon and Like a Dragon: Infinite Wealth. They are turn-based with addicting job systems, tons of content, likable characters and hilarious moments
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You might enjoy Tokyo Mirage Sessions FE. Its turn based. And when you use a spell the enemy is weak to, you can trigger massive combos for some crazy damage outputs
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I can't recommend bug Fables enough. I love the writing and style. Also just love bugs so it's one of my favorite games ever
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thanks for the recommendations!

just beat the final boss on ttyd. idk why they made that so long and difficult. i didnt get a single game over until the final boss and i lost like 5 times. i actually found it super irritating (doesnt help that i fucking hate Sunday evenings and im not drinking tonight for the first time in a while) but holy fuck, i legit hated that. gonna try to get 100% but i hear some of the new bosses are really difficult.
im gay
Eventually but not immediately
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DirtBasedSoap posted...
i think i really like turn-based RPGs. I recently replayed Pokemon SoulSilver and FireRed, about to finish TTYD and then play SMRPG. Any other recommendations? Those are really the only ones Ive ever played.
final fantasy 7
SilentSeph posted...

Super Mario RPG is great too. It's shorter, simpler and even easier than TTYD but it has amazing pacing and music and the action commands are still fun to pull off. The remake adds a few postgame boss rematches which are fun too

Paper Mario 64 and (I think) Mario & Luigi: Superstar Saga are available on the Switch online virtual console thing (Mario & Luigi is for the GBA). 64 is good as well, a little dated but still holds up well. Mario & Luigi is turn-based as well with action commands but has more of a focus on dodging and countering enemy attacks.

Outside of the Mario RPGs, there's Bug Fables which is inspired by Paper Mario. It doesn't quite have that "Mario polish" but it is charming in its own right and the gameplay is top-notch and very satisfying especially with the Hard Mode badges equipped.

There's also the two South Park games, Stick of Truth and Fractured but Whole. If you enjoy South Park humor then you will love these games. Stick of Truth in particular plays like Paper Mario, while Fractured but Whole is closer to something like Fire Emblem.

Finally I 100% think you will love Yakuza: Like a Dragon and Like a Dragon: Infinite Wealth. They are turn-based with addicting job systems, tons of content, likable characters and hilarious moments


Is it worth just playing the base game or would I need the DLC too?
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Revelation34 posted...
Is it worth just playing the base game or would I need the DLC too?
Base game is fine. Only the job DLC is worthwhile and even that's not really necessary either
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SilentSeph posted...

Base game is fine. Only the job DLC is worthwhile and even that's not really necessary either


I just got it through Humble and might play it after I finish Odyssey.
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Revelation34 posted...
I just got it through Humble and might play it after I finish Odyssey.
Hope you enjoy. Some of the cutscenes are reeaally long especially in the beginning but it's an enjoyable ride throughout
Delicious and vicious, while maliciously nutritious.
Mario RPG is kinda not great coming off TTYD
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TTYD is my favorite Mario RPG and one of my favorite games in general, and I love Super Mario RPG and the others as I played them all when they originally released, but I think it will be tough to enjoy the older games as much when you play them after what most people consider the best in the series. How far are you in SMRPG?
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DirtBasedSoap posted...
Mario RPG is kinda not great coming off TTYD

I just played SMRPG recently, and after just a few mins of watching a YouTube video of TTYD, I could tell TTYD is much better. SMRPG is cute but it is about as basic an RPG as Ive ever played.

Im guessing it was originally for younger kids who didnt understand how RPGs work
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TTYD uncensoring Vivian being trans was incredible actually.

I don't really like a lot of the changes that TTYD did but that makes it worth it. The changes to the script so that people weren't constantly misgendering her was appreciated.

SomeUsername529 posted... 99% of stuff in entertainment media that the West interprets as trans is originally crude cross-dressing humour in Japanese. Birdo was probably meant to be the same standard punchline but because Nintendo didn't push the joke hard enough (coupled with the English translations) it was more ambiguous and the idea that Birdo/Catherine is trans took hold. Poison from Street Fighter/Final Fight was also made trans because of English translation. Although I'm not sure why fighting trans people is less offensive than fighting strong women for people that are upset about that sort of thing, even in the 90s.

The fundamental difference between a crossdressing boy and a transfem is how they identify. Crossdressers identify as masculine, a transfem identifies feminine. Vivian verbally identified as feminine, and gets noticeably upset when called masculine.

If the intent was to make her a crossdressing boy, they did so in a way that doesn't understand GNC people fully.

Looking at the script, Vivian's thing was that she identified as girl but everyone says she is a boy who pretends to be a girl. Which is awful.
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I never played the original GameCube version so I'll eventually will.
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SilentSeph posted...
TTYD is my favorite Mario RPG and one of my favorite games in general, and I love Super Mario RPG and the others as I played them all when they originally released, but I think it will be tough to enjoy the older games as much when you play them after what most people consider the best in the series. How far are you in SMRPG?

i have like 5 or 6 of the 7 stars. TTYD was easy too but had much more satisfying mechanics. im going to finish it but TTYD is like a 9.5/10 and SMRPG is a solid 6/10
im gay
I played Mario RPG for the first time earlier this year and it's definitely in line with TTYD in terms of humor and writing. The gameplay and level design is a lot simpler though, but I enjoyed it for what it was. I've been immensely enjoying TTYD though. I'm also glad I finally got the Yoshi color I wanted. I remember trying to get the color I wanted on the original through the file name rumor (which was a lie) and was very sad when it didn't work.
How quaint.
DirtBasedSoap posted...
i have like 5 or 6 of the 7 stars. TTYD was easy too but had much more satisfying mechanics. im going to finish it but TTYD is like a 9.5/10 and SMRPG is a solid 6/10

There's a lot I still love about SMRPG but after deep diving on TTYD I have to agree that it's only alright as far as RPGs go.

There are two interesting characters in SMRPG, Mallow and Bowser. That's it.

I love ALL the characters in TTYD. They're all fantastic. Idk how they did it, I usually hate SOMEONE in an RPG. Not this time.
I think TTYD is the best of the Mario RPG type games but I just don't really feel like playing it again.

FYI I was aware of the change they made to Vivian in the localization of the original game so it's hardly some kind of surprise or shock to me, or anything that matters to me deciding to make a purchase.

I've been anti "changing the script in different regions to increase sales" from the beginning.
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TigerTycoon posted...
I think TTYD is the best of the Mario RPG type games but I just don't really feel like playing it again.

FYI I was aware of the change they made to Vivian in the localization of the original game when it released so it's hardly some kind of surprise or shock to me, or anything that matters to me deciding to make a purchase.

I've been anti "changing the script in different regions to increase sales" from the beginning.
I don't care about the script. Make it work for whatever audience you're selling in, just makes sense.

The problem is it's the same game. I could just load up my gamecube and play it right now. Only notable changes are two new optional bosses.
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AwesomeTurtwig posted...
I don't care about the script. Make it work for whatever audience you're selling in, just makes sense.

The whole subject of "What is good localization" has been debated to death.

It really comes down to the fact that localization is an artform in itself and there are many ways to do it. Sometimes poorly and sometimes not.

I don't think that direct translations are the way to go, but I also think that our own audiences are the ones who need to change if they can't handle something like transgenderism.
VioletZer0 posted...
The whole subject of "What is good localization" has been debated to death.

It really comes down to the fact that localization is an artform in itself and there are many ways to do it. Sometimes poorly and sometimes not.

I don't think that direct translations are the way to go, but I also think that our own audiences are the ones who need to change if they can't handle something like transgenderism.

I dont think we need direct translations when it comes to sentence structures. That said, I dont think they should change it to something completely different
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Some things do need to be changed to something notably different, like idioms that don't translate well. By and large, though, I'm in favour of keeping the core semantic content and not changing things like a character's gender because the translators are worried that it might offend people.

It is kind of funny seeing all of these people that are normally vehemently anti-censorship speaking out in favour of how the original version was censored, though. It's almost like they were never actually clinging to a principle they believe in and are instead latching onto whatever principle sounds like it best supports what they want.
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adjl posted...
Some things do need to be changed to something notably different, like idioms that don't translate well. By and large, though, I'm in favour of keeping the core semantic content and not changing things like a character's gender because the translators are worried that it might offend people.

Basically this. I was counting things like idioms and stuff in with sentence structures. Basically, things that wont make sense in other languages
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It's also a little different with games than with other media. With other media, you can add translators' notes that explain weird idioms, cultural/historical references, or anything else that might not make sense to somebody who's unfamiliar with the original language. With games, though, there generally isn't really room to add such notes in, nor is there enough precedent for doing so that a game wouldn't be thought of as weird for slipping notes into a vacant bit of screen. That means translators have to make some calls about what will make sense staying faithful to the original text without additional information, versus changing it to something less faithful that won't be as confusing. And then there are cases where localizations actually improve the writing by changing it, but those aren't common.
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adjl posted...
It's also a little different with games than with other media. With other media, you can add translators' notes that explain weird idioms, cultural/historical references, or anything else that might not make sense to somebody who's unfamiliar with the original language. With games, though, there generally isn't really room to add such notes in, nor is there enough precedent for doing so that a game wouldn't be thought of as weird for slipping notes into a vacant bit of screen. That means translators have to make some calls about what will make sense staying faithful to the original text without additional information, versus changing it to something less faithful that won't be as confusing. And then there are cases where localizations actually improve the writing by changing it, but those aren't common.

I see the translator notes in manga and stuff all the time. Which is useful But it is weird when they change something core to the character just to try to make translations work
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adjl posted...
Some things do need to be changed to something notably different, like idioms that don't translate well. By and large, though, I'm in favour of keeping the core semantic content and not changing things like a character's gender because the translators are worried that it might offend people.

It is kind of funny seeing all of these people that are normally vehemently anti-censorship speaking out in favour of how the original version was censored, though. It's almost like they were never actually clinging to a principle they believe in and are instead latching onto whatever principle sounds like it best supports what they want.


The original Japanese GameCube version was censored?
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I already bought it and I suggest everyone who wants to see the series return to this direction do the same. Let them know people are interested.
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Poll of the Day » Will you be buying Paper Mario TTYD
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