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booboy

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Posts: 234
Last Post: 11:34:00pm, 07/29/2018
SwayM posted...
booboy posted...
Since as was pointed out, Neptune is full of armor-type enemies, so there's a few routes you can take.

1) Have your highest rank Serration (if bow or rifle) or Point Blank (shotgun) damage mod. I'd actually consider this step closer to mandatory than optional. The main reason being it affects all of your damage on that weapon, elemental included.
2) Verify that you have good puncture damage on your weapon. Puncture does bonus vs armor.
3) Corrosive does bonus to armor type, and as stated, lowers enemy armor rating.
4) Fire and Toxin types do bonus to armor as well.


Ah yeah thanks I was slacking with my mod upgrades, a fully upgraded serration really helps.

Now I can actually kill things.

I'll have to make an effort to upgrade some of my most versatile mods.


NP. Mod fuckery will render a lot of problems with weapon damage numbers irrelevant, especially if it's a crit friendly weapon (20+% base crit chance, 2x or more crit damage). You can generally mod anything beyond the MK-1 weapons to carry you all the way to level 35 enemies without much of an issue.
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