If the story of a game is about the protagonist's lingering guilt over the atrocities he's committed in the past, that game should not be an FPS where you mow down dozens of faceless bad guys a minute. The people who wrote the story had the ambition of creating something resembling actual art, but market forces demanded a game be built around that story that completely contradicts the story. It's just an unpleasant slog to actually play through, and not in the charmingly dated way something like Vampire the Masquerade: Bloodlines is.
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https://imgur.com/hso8CUi