Board 8 > Hearthstone Discussion Topic: It Likes The Smell Of Dead Things

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Camden
12/26/17 11:58:56 AM
#1:


Only Kevin Bacon can save us now.

So, has the Warlock weapon been confirmed as best weapon yet? I thought it was one of the worst but it seems like the only one that's seeing any play.
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VeryInsane
12/26/17 12:03:16 PM
#2:


Aluneth sees play!

But honestly warlock weapon sees play because the weapons weren't popular enough to make weapon tech common. Especially in a meta dominated by Priest

Plus cheating out Voidlord/Doomguard is almost always worth it
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KokoroAkechi
12/26/17 2:32:04 PM
#3:


The warlock weapon is basically used simply because the 3/9 taunt thing is Op when cheated out. Some people have already talked about how they might nerf it (along with corridor creeper)
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GANON1025
12/26/17 2:33:07 PM
#4:


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KokoroAkechi
12/26/17 2:34:52 PM
#5:


Call to arms is another card people think might be a little too good.
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KokoroAkechi
12/26/17 2:36:37 PM
#6:


Also on aluneth

I play some secret mage and like I dont have the weapon and I gas out constantly I think the archetype now really needs it because decks like priest and warlock have such massive amounts of heal and mage is not a really board centric class like rogue or hunter.
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VeryInsane
12/26/17 4:09:38 PM
#7:


KokoroAkechi posted...
The warlock weapon is basically used simply because the 3/9 taunt thing is Op when cheated out. Some people have already talked about how they might nerf it (along with corridor creeper)


Eh, you can reasonably hate against it with Spellbreaker

Call to Arms/Corridor Creeper/Kobold Librarian are probably the top 3 cards in this set IMO
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#8
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#9
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azuarc
12/27/17 2:16:09 AM
#10:


VeryInsane posted...
Eh, you can reasonably hate against it with Spellbreaker

So basically you can tech against the weapon or you can tech against the voidlord. I realize one's more likely than the other to see use in other contexts, but it'd be nice if Voidlord wasn't so incredibly sticky that you could reasonably fight through it...especially when you'll have to do it 3 or more times. (Cube, Gul'dan, N'Zoth, etc.)
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#11
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Camden
12/27/17 4:33:05 PM
#12:


Playing Mage in dungeon run and I managed to get 10 Arcane Missiles in my hand at one time without the duplicate draw treasure.
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azuarc
12/28/17 10:30:31 AM
#13:


I'm kinda disinterested in dungeon runs at this point. After a few runs in the early going that were actually good, it seems like Hearthstone goes out of its way to only offer my packages that don't synergize at all with the cards I have.

*pick spell damage +3 treasure*
*get offered zero damage spells three out of four times*
*die to boss that I can't burst down*
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Camden
12/28/17 1:24:28 PM
#14:


Even with Mage I never bothered taking the spell damage perk. Had the most fun with perma-stealth and 5+ minions cost 5 giants.
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KokoroAkechi
12/28/17 1:46:21 PM
#15:


I got a mage where I picked spell dmg twice and later got minions cost five max with a malygos

Also got a Ronnin
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HeroDelTiempo17
12/28/17 2:04:58 PM
#16:


I tilted off Dungeon run pretty hard a few weeks ago when I made two awesome decks that both ran into their hard counter. First was a pretty awesome Demonzoo Warlock also with the perma-stealth + Mal'ganis combo. Ran into the guy that does 1 damage to all minions every turn and could never have a board. Other one was a Highlander Priest deck with some good passives. So of course I get the boss with instakill 1/1s and don't draw my Potion of Madness or anything proactive.

I might have tried a few times since then but got terrible, terrible runs so I haven't been back to it.
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Camden
12/28/17 2:59:00 PM
#17:


I've been hard countered more times than I can remember. I don't think I've ever faced the guy who steals two attack minions from you and ever had a hand that wasn't filled with the damn things.

I'm also the only person who, apparently, gets the good AI against the quest Rogue because they always bounce their minions back by the end of the turn and finish their quest really early.

That giants deck? I had a board of seven stealth 8/8s against the final boss and would have won on the next turn... and then one turn later I had an empty board and my run was over.
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Terastodon
12/28/17 4:13:28 PM
#18:


Camden posted...


I'm also the only person who, apparently, gets the good AI against the quest Rogue because they always bounce their minions back by the end of the turn and finish their quest really early.

I've had this and the bad AI.
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#19
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#20
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Terastodon
12/30/17 3:05:26 AM
#21:


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davidponte
12/30/17 3:39:38 AM
#22:


UltimaterializerX posted...
In the past 20 years, the average IQ score has dropped 4 points.


When it started like this, I knew I was in for a ride, and I was not disappointed.

That was amazing.
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VeryInsane
12/30/17 11:39:37 AM
#23:


azuarc posted...
VeryInsane posted...
Eh, you can reasonably hate against it with Spellbreaker

So basically you can tech against the weapon or you can tech against the voidlord. I realize one's more likely than the other to see use in other contexts, but it'd be nice if Voidlord wasn't so incredibly sticky that you could reasonably fight through it...especially when you'll have to do it 3 or more times. (Cube, Gul'dan, N'Zoth, etc.)


Teching for silence is better cause of Lackey/Cube. Also the weapon removal isn't going to help you at all against Priest.

N'Zoth is too greedy to run I think. I think the best builds are giant oriented? and you can faceless the Giant or cheat out a doomguard with lackey, cube it, and then prince 3 or faceless the cube if you're facing control
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#24
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Terastodon
12/30/17 4:28:18 PM
#25:


You conflated skill with a healthy meta, I'm not going to waste time arguing with that post.
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VeryInsane
12/30/17 4:46:46 PM
#26:


Pretty sure Ulti acts this way towards every single multiplayer game, including MTG, so you wouldnt change his opinion regardless
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BlackDra90n
12/30/17 5:22:57 PM
#27:


Finally cleared Dungeon Run with all classes. First class I did it with was Paladin, which I one shot with. Last class was Hunter, which I managed to get to 7/8 a couple times, but couldn't finish it off.

Was a pretty epic finish though. Azari managed to mill me out and I had no cards left in hand, but my hero power dealt the last six points of damage.
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Camden
12/30/17 6:22:29 PM
#28:


I've finished all but Priest, and I've beat all of the final bosses except Xol.

On the other hand, I've never lost to Azari or Togwaggle that I can remember, and the treasure dragon only beat me once which was my own damn fault for being greedy.
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ClyTheCool
12/30/17 6:40:44 PM
#29:


It took me like tons of runs to finally beat Priest and Paladin. I only have those two.

Was at my buddies house and i beat Rogue after like two or three tries with a death rattle deck and Druid in one try with a Cthun deck with two potions of vitality. He'd never even tried Druid so his account is 8 bosses defeared with 1 dungeon clear for druid.

My account still only has two classes clear :(

Trapped Room was really fun with the Druid. I played Malfurion the Pestilence on 7, and he played two secret keepers and the ethereal guy, so I decided to just go to town on him.

I was able to coti ually clear his saw blades and secrets and stuff but didn't really go on the offensive while I waited for my 3 Cthun on the bottom of my deck. I started with 180 health and used the hero power for amour a lot. I ended with like 25 health. That means I took like 175 damage. And I had tons of taunts they went through.

You do not want to fuck with the trapped room.
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Cly at Work
So more power to North Korea for this one. Good show. - MWC
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KokoroAkechi
12/30/17 7:25:00 PM
#30:


I actually think like paladin might be the hardest class. A lot of bosses just pure counter you and the +1/1 is not really that good against a lot of final bosses.
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#31
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JeffreyRaze
12/30/17 8:56:57 PM
#32:


I honestly think Paladin is one of the easier classes. Justicar's ring and the silver hand package is enough to beat most bosses by itself.
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Camden
12/30/17 10:19:17 PM
#33:


Yeah, I one shot Paladin with a swarm of guys. I don't even remember getting a ton of guy synergy, the double guy hero power is just stupid.

I believe Warlock has the highest bosses defeated count for me, but Rogue and Warrior were both harder. Especially Rogue. Until I got the perfect Jade package it felt almost impossible. Warlock was just deep runs over and over that couldn't finish for me along with one depressing loss to the very first boss.

Is there any way to check your bosses defeated count without starting a run and defeating the first boss?
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ClyTheCool
12/30/17 10:23:27 PM
#34:


I really like using the silver hand recruits in dungeon run but I'm not convinced it's that good. I'd love to get a run with both Justicars Ring and Captured Flag. If I also got a lot of good silver hand buckets it could be strong.

You need at least one of those passives though and even then, even if you get a lot of silver hand buckets you might only get generators and not the cards that buff them like quartermaster or level up. Then you end up with a ton of 1/1s for no reason.

I'd really love to make the dream silver hand run.

I'm also trying to make a Kingsbane run work. It seems really bad but Im gonna do it.
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Cly at Work
So more power to North Korea for this one. Good show. - MWC
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azuarc
12/30/17 10:37:56 PM
#35:


Only two I've finished are paladin and rogue.
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Camden
12/30/17 10:38:03 PM
#36:


I finished Paladin without any Quartermasters or Level Ups. I had two Crystal Lions that were putting in some serious work and then a few Jungles/Musters to keep the board full of guys. Then just random Paladin cards.

I might have had a Stegadon? I don't remember ever playing it but I believe I had one.
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ClyTheCool
12/31/17 12:56:55 AM
#37:


You honestry must have had other good cards supporting your deck that did a lot of heavy lifting because a couple 5/5s and a bunch of 1/1s aren't that strong when they are the main focus of your deck. Not in Dungeon Run at least.
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Cly at Work
So more power to North Korea for this one. Good show. - MWC
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#38
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Camden
12/31/17 2:00:46 AM
#39:


I probably had other good cards, don't remember what I had exactly, but nothing that had synergy with guys. But I do remember the entire run pretty much being a flood of guys and essentially a couple of Corridor Creepers with divine shield on turn 3/4 beating everything but the final boss by itself. I might have had a favorable selection of bosses as well?
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#40
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Terastodon
12/31/17 2:05:27 AM
#41:


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#42
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#43
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#44
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MysticBrohan
12/31/17 2:30:36 AM
#45:


see me with daisy/toadette in the waluigi kart and tell me mario kart doesnt take skill
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#46
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#47
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MysticBrohan
12/31/17 2:38:16 AM
#48:


i too blame the current western social climate on childrens games made by a japanese company
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