PartOfYourWorld posted... These commentators are great.
"I'm sure you can hear the hundreds of thousands of fans in the background..."
Inside joke: Everytime one of the commentators said something about the crowd going wild, it was because his girlfriend rolled over in her sleep in the bed behind them.
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Thanks for watching. =) I wasn't even going to post about it here but given the interest I'll be sure to post about our future competitions!
I hate to ruin it for the people who legitimately believed it, but the $80,000 prize was completely made up by snow (one of the casters). It was just a fun competition between myself and a few of my friends :P We did a Mario one last year so we thought we'd do another!
I hope it was as entertaining to watch as it was to play! Probably significantly less frustrating, too. :)
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I still remember the first one where someone simply posted a bunch of stats as the first few posts, but either computed them incorrectly or in a way that didn't mean anything (I forget which) and had to correct himself once someone pointed it out.
I am horrible at these contests. Always have been, always will be. I've entered every single one though! I think I'm better at games, seeing as I was at or near the top of the leaderboard in the final days of both 2004 Spring and Game of the Decade. Here are my bracket finals from each year (In all these years, I've only gotten 1 correct!):
2002: Sephiroth > Crono (final 4 was right though!) 2003: Link > Mario 2004s: Chrono Trigger > FF7 (leaderboard #1 on last day of contest!) 2004: Cloud > Link 2005s: Sephiroth > Diablo 2005: Crono > Samus 2006s: Final Fantasy > The Legend of Zelda 2006: Crono > Samus (again!) 2007: Link > Cloud (I finally take Link...) 2008: Link > Cloud 2009: FF7 > OoT 2010: Link > Cloud (Finally!) 2010w: Brawl > FFX (had MM in the final four though, was top 3 leaderboard at one point iirc)
I enjoy watching them (don't really care for in depth analysis though) and I plan to continue to fail year after year. =)
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Lurkers are not only common on any board, but a vast majority. My best guess is that they actually comprise ~90% of any given board's population (not just on gamefaqs). It's a lot easier to read than contribute! How many of you use wikipedia vs editing it? (Not quite the same thing, I know, but the reasoning is actually similar).
For this board in particular, I imagine that there's quite a few that do post but go mostly unnoticed since they only come here for the non-social topics anyway.
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17, 21, and 23 were my guesses. I think the others are right.
1.) Goldeneye 007 2.) Starcraft 3.) Super Mario RPG 4.) Portal II 5.) Fallout 3 6.) Street Fighter II 7.) Banjo Tooie 8.) Harvest Moon: Back to Nature 9.) Phoenix Wright: Ace Attorney Trials and Tribulations 10.) Final Fantasy: Mystic Quest 11.) Chrono Cross 12.) Sonic the Hedgehog 3 13.) Metal Gear Solid 14.) Donkey Kong Country 2: Diddy's Kong Quest 15.) Mega Man 3 16.) Mother 3 17.) Radical Dreamers? 18.) Okami 19.) Final Fantasy IV 20.) Duck Tales 21.) Metal Gear Solid: Portable Ops? 22.) Metal Arms 23.) Quest for Glory IV? 24.) Mischief Makers 25.) Final Fantasy VI
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Apparently lots of small Internet businesses are losing money because they rely on people installing their facebook app, and the current "top news" setup doesn't promote them as much as they should.
I understand that Square has done other remakes, but aren't they all portable? They lack the expensive production values of a console port and don't need to sell nearly as many copies to be profitable.
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The new age of gamers who aren't obsessed with the game aren't going to go out in drones to buy an old JRPG. Such a game would basically be geared at all the people who fell in love with the PSX version. Unfortunately, many of the people who are interested will use one of the following reasons to justify pirating it instead of buying it:
(i) I already bought the game once. (ii) They changed the game too much / didn't make it exactly how I wanted (iii) They didn't change enough (iv) New Square sucks so I'm not giving them money (v) I'm poor
(These people would all play through the entire game of course!)
In this day and age, I think designing a game for profit -- especially with Square's production values -- is a recipe for disaster when the demographic of a game is mainly people who've already played it.
Are either of my two premises flawed?
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For what it's worth, they said the same thing about maps in SC II (that there would be a marketplace to buy/sell maps), but it didn't appear in the final version of the game.
About character names, it will probably work like in SC II, where multiple people can have the same name (I haven't followed D3 so someone correct me if I'm wrong). SCII has more than 10 characters per name though.
If SCII always required an online connection then it's obvious that D3 would. That shouldn't have surprised anyone...
I'll have to wait until the beta before I can comment on the skill system. No real reason to completely can the idea of getting a game before even playing the beta, right?
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