i'm sad, i don't think outer wilds is happening

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Board 8 » i'm sad, i don't think outer wilds is happening
gave it a first "run," and it's opaque and visually i can't distinguish stuff without a map, and the flying controls were unbearable, and i got majorly motion sick

i had apprehensions about it but had heard so much positive stuff about it, but it looks like i should've listened to my gut :/
yet all azuarc of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
i can easily imagine an alternate universe where the same thing would've happened to me. i'm not sure how i somehow got adept with the flying controls since i've never even played a flying sim or anything like that before, but somehow i did. well, you could always watch a playthrough if you're curious about the game.
Sorry to hear that. Might I suggest this playthrough, if you're cool experiencing the game secondhand?

https://www.youtube.com/watch?v=S6C40SY9TEU&list=PLAIcZs9N4170xIhZHYaBPSpi9ZzaSW84k
Play Outer Wilds
I never got out of the starter planet because the jetpack controls were so horrifically bad. Came to the decision that there was nothing the game could do to make it worth it.

Will probably watch a playthrough one day.
https://i.ibb.co/HngtYfT/20240504-020718-imageonline-co-merged-jpg.png
https://youtu.be/qj9p6IFSlnk?si=cZ5L4OPM0TjVjwCD
I made a solid effort to like Outer Wilds, but really, I think it's just not the game for people who aren't into exploring for the sake of exploring. I prefer following objectives, in which case the game is terrible at pointing you in the right direction. I got frustrated and fed up with playing it.

Sure, the game is atmospheric and unique, but I found it too vague to enjoy.
Come watch me on Twitch: https://www.twitch.tv/gameryogi
azuarc beat me.
Big_Bob posted...
I made a solid effort to like Outer Wilds, but really, I think it's just not the game for people who aren't into exploring for the sake of exploring. I prefer following objectives, in which case the game is terrible at pointing you in the right direction. I got frustrated and fed up with playing it.

Sure, the game is atmospheric and unique, but I found it too vague to enjoy.

I think it's pretty good if you open up the "Rumor Mode" in your ship's log/map. Pretty much every place has some sort of clue, and if you haven't seen everything in an area it will say "There's more to explore here".

The game doesn't really point you in a particular direction in the beginning because there's multiple ways to arrive at the clues you need.
Ginhyun
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UshiromiyaEva posted...
I never got out of the starter planet because the jetpack controls were so horrifically bad. Came to the decision that there was nothing the game could do to make it worth it.

Will probably watch a playthrough one day.

Were you playing with keyboard/mouse or controller? The game recommends controller, but I think the kb/m controls are actually more intuitive.
Ginhyun
http://i.imgur.com/t7G7uoU.gif
I was on console, I don't play games on PC unless it's the only option (just not what I'm setup for).

I do have a dedicated mouse and keyboard for my PS5 for games that allow it though.
https://i.ibb.co/HngtYfT/20240504-020718-imageonline-co-merged-jpg.png
https://youtu.be/qj9p6IFSlnk?si=cZ5L4OPM0TjVjwCD
Big_Bob posted...
I prefer following objectives, in which case the game is terrible at pointing you in the right direction. I got frustrated and fed up with playing it.

Sure, the game is atmospheric and unique, but I found it too vague to enjoy.

The game is actually very intelligently designed in directing you where to go with the use of light. Nothing is particularly hidden, and most things are spelled out in plain English.

"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
When I first played Outer Wilds, it was difficult for me to get into. I understood the appeal of the game and the controls worked fine for me. It just didn't hook me. I left it in my backlog for 2 years before coming back to it and it's now one of my favorite games of all time.

Definitely recommend a playthrough if the experience is too frustrating, but would always recommend playing yourself if possible.
I can't live forever
With my head and my heart in the clouds
I never got on a spaceship when I tried to play it
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If I could just give a recommendation to stick with this one, or at least watch a playthrough if you're into that kind of thing. This was a very memorable game for me. One of the few that will always stick with me. It was a joy to discover the lore layer by layer. The story is really profound and thought provoking once taken in totality. Just a great game that I wish I could wipe my mind of and play new all over again. It can have what some consider a slow start, but once you get going, it's rather addictive.
Don't mind me. I'm just here for the contest.
VintageGin posted...
I think it's pretty good if you open up the "Rumor Mode" in your ship's log/map. Pretty much every place has some sort of clue, and if you haven't seen everything in an area it will say "There's more to explore here".

The game doesn't really point you in a particular direction in the beginning because there's multiple ways to arrive at the clues you need.
I found the rumor mode pretty much useless. Mostly relied on a guide instead.
All the stars in the sky are waiting for you.
Motion sickness is one of the complaints I've seen a few times that is usually solved by getting more comfortable with the controls, but not always.

Additionally, difficulty finding where you are is something I've seen as a complaint, but only with the DLC.

Some people have difficulty with spatial reasoning which the game does ask for to a significant extent, so if you can't push through that, then that could very well be a holding point.

Controls shouldn't be, though. They're really good flying controls. Humans just don't navigate 3D space naturally, and so that's a new skill that people don't always realize they need to develop.

Even so, if flying is that difficult, you can just hold right trigger to leave the planet, then use autopilot to go everywhere. That is a built-in accessibility feature.
"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
Same thing for me, OP. Playing the game wasn't for me.

However I did watch a playthrough to experience the game secondhand and I heavily recommend it if you can't get into it. It's worth it.
Outer Wilds is the game I'm saddest I didn't like. On paper, everything about it really appeals to me. In practice, it was just frustrating. I've tried to get into it twice. Both times, after the fifth time I lost my spaceship on the water planet and had to wait ten minutes to die and try again, I wound up quitting.
**R.O.B.A.Z.O.I.D** (On mobile)
HanOfTheNekos posted...
Even so, if flying is that difficult, you can just hold right trigger to leave the planet, then use autopilot to go everywhere. That is a built-in accessibility feature.
People say this but the auto-pilot is so broken that there's even jokes in game about it. Tbh the only real solution is adapting to the bad controls.
"You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry."
...Are the controls really even that bad? I'm confused how the genuinely skilled gamers of b8 struggled with it.
Phantom Dust.
"I'll just wait for time to prove me right again." - Vlado
Kenri posted...
People say this but the auto-pilot is so broken that there's even jokes in game about it. Tbh the only real solution is adapting to the bad controls.

The joke is that it ignores anything between you and there. It is still a good solution if you are wise enough to avoid flying directly into the sun.

ChaosTonyV4 posted...
...Are the controls really even that bad? I'm confused how the genuinely skilled gamers of b8 struggled with it.

No.

You press forward to go forward.
You press back to go back.
You press left to strafe left, and same for right.
Right trigger goes up. Left trigger goes down.

You also use the right stick to look left, right, up, or down.
"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
Yeah Outer Wilds has great controls. Legitimate skill issue going on in this topic.
It's Reyn Time.
Kenri posted...
People say this but the auto-pilot is so broken that there's even jokes in game about it. Tbh the only real solution is adapting to the bad controls.

As long as you don't have anything between you and your destination auto-pilot generally works just fine. Only exception off the top of my head is the Interloper since it really depends which angle you're trying to approach it from
It's tempting to linger in this moment, while every possibility still exists. But unless collapsed by an observer, they will never be more than possibilities.
HanOfTheNekos posted...
The joke is that it ignores anything between you and there. It is still a good solution if you are wise enough to avoid flying directly into the sun.
"Ignores anything between you and your destination" is a pretty bad quality for a pilot to have! Like that's a pretty major flaw!
"You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry."
UshiromiyaEva posted...
I never got out of the starter planet because the jetpack controls were so horrifically bad. Came to the decision that there was nothing the game could do to make it worth it.

Will probably watch a playthrough one day.
The jetpack controls were good enough I flew to another planet without the rocket
No mule can match wits with me. Oh yes, many have tried, and almost all have failed!
Outer Wilds has some of the smoothest controls of any game I've ever played. The motion sickness thing is a real potential issue I could see happening though and that sucks a lot because this game is so great
The motion sickness is a legitimate complaint. It was affecting me until I changed the FOV to a very specific setting.

Controls, not so much.
It's Reyn Time.
I didn't mind the controls. But I definitely hit a point where I had opened up and explored a lot of threads fairly deeply but where I didn't necessarily have much clear direction of unexplored locations so never finished.
"First thing that crosses my mind: I didn't get any GameFAQs Karma yesterday." Math Murderer after getting his appendix removed.
I think the controls are fine. The jankiness just kinda feels right, even if it takes a lot of getting used to. That said, the game absolutely failed to hook me. I just sorta gave up in what I think was the midgame when I realised I wasn't really having fun. Bashing my head into the same environments (that are on a timer) hoping and failing to discover something that would help me piece together what was happening just got kinda tedious after a while, and the mystery was cool but I wasn't really invested in any of it. I think it's one of those games where you either really love it or just don't get it at all.
Perhaps the golden rock was inside us all along.
I'll admit that maybe I would have put a bit more effort into trying to figure out the controls if I didn't already know ahead of time that what was a awaiting me was a looping game on a timer with no clear cut goals or direction, all things I particularly hate lol.

I still wanted to give it a try at the time regardless, because it was just so beloved and I'm sure for very good reasons, but hitting that jetpack tutorial just shut it down for me.

I quit Witcher 3 after half an hour because I didn't like how Geralt walked, you can imagine what the first impression of this was like.
https://i.ibb.co/HngtYfT/20240504-020718-imageonline-co-merged-jpg.png
https://youtu.be/qj9p6IFSlnk?si=cZ5L4OPM0TjVjwCD
Kenri posted...
"Ignores anything between you and your destination" is a pretty bad quality for a pilot to have! Like that's a pretty major flaw!

It's not a big deal in this context, though. We're not talking about navigating a crowded city - we're talking about flying through empty space.

As long as there isn't a sun between and your destination (and seeing the sun is a surprisingly easy thing to do), you'll be fine!
"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
Same bud, just wasn't feeling it after a couple of hours. Some of the stuff I was uncovering was kinda neat but the controls weren't very good and just wasn't feeling it overall the further I went along.

I looked online for a bit of a nudge but didn't find folks online to be helpful.

I've avoided spoilers though and will probably give it another try in the future. I'm thinking that what I know and what I've already explored will help me when I start over.
Donny: Are they gonna hurt us, Walter?
Walter: No, Donny. These men are cowards.
HanOfTheNekos posted...
As long as there isn't a sun between and your destination (and seeing the sun is a surprisingly easy thing to do), you'll be fine!
It has flown me straight into the center of Hollow's Lantern (when Hollow's Lantern was not even my destination lmao), crashed me into a different planet and killed me, crashed me into the destination planet and killed me, flown past the destination and kept going, etc. It's useful if you're paying attention the whole time and want something to do about 25% of the work for you but to say you can use it "to go everywhere" is insane. It's like saying Mario Kart has autopilot because you can just hold A and it'll get you to wherever you want to go (as long as there's nothing between you and your destination).
"You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry."
some might call it the 11th best game of 2019
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Kenri posted...
It has flown me straight into the center of Hollow's Lantern (when Hollow's Lantern was not even my destination lmao), crashed me into a different planet and killed me, crashed me into the destination planet and killed me, flown past the destination and kept going, etc. It's useful if you're paying attention the whole time and want something to do about 25% of the work for you but to say you can use it "to go everywhere" is insane. It's like saying Mario Kart has autopilot because you can just hold A and it'll get you to wherever you want to go (as long as there's nothing between you and your destination).

It's not remotely comparable to that.

Yes, the autopilot is not infallible, and I could name the ways in which it isn't, but that'd be a waste of time because 9 times out of 10, it will do fine without you needing to compensate.

If it's a worse incidence then that, then you're just really unlucky or really unaware of your surroundings.
"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
The autopilot works fine. You just need to do the basic job of making sure you have a clean shot to your destination. There aren't that many situations that it won't work - freak accidents are rare, user error is a little more common since there are some situations that are a bit hard to account for (you'll overshoot planets sometimes if they're coming at you faster than they were when you started the autopilot, for instance) but generally speaking it should work pretty well especially if you're just autopiloting from Timber Hearth.
I have been on record on numerous occasions as not caring for Outer Wilds. It has strong comparisons to Myst and to Majora's Mask, both of which I do not like, and my big gripe with OW is that if people weren't so damn prissy about "spoilers" that they couldn't even do me the courtesy of telling what genre it was, I never would have bought it. We could have simply agreed to disagree, and I could rest comfortably knowing that this was a game for other people and not for me.

Instead, I got to struggle with a game in which I wasn't fond of the controls -- regardless of how great you guys say they are, and I'm sure they're fine once you acclimate, I didn't like them -- and the gameplay was completely aimless and without any sense of direction. Go to a ruin. See some random stuff. Do what with it? Who knows! Maybe you'll learn somewhere else. Go to the next place and have the same exact freaking experience. And maybe die a few times along the way because you haven't gotten the hang of landing the ship yet.

After 3 hours, I had accomplished literally nothing. I had visited each major location, I had found some swirly language things to translate, and I got to watch the star supernova . And that was it. I had no sense of what to do, how, or why. And given my track record with games of this style, I now return you to my original statement where I would have known not to touch this game if the whole universe hadn't been so damn buttoned up about it.
Only the exceptions can be exceptional.
honestly when the autopilot failed i got a good kick out of it.
"First thing that crosses my mind: I didn't get any GameFAQs Karma yesterday." Math Murderer after getting his appendix removed.
A collection of thoughts I have on the game; because I can't think of any other way to organize it:

--I think Outer Wilds is a pretty good game. However I don't consider it a must-play, and I also think it's made with a specific player-type in mind which won't apply to everyone.

--If you're expecting a curated experience you are likely to have a bad time with this game, I think.

--The player is expected to fail relatively frequently when playing.

--I never had any issue with the controls and would even say they're good. They're responsive and very easy to understand. I think basically every player struggles with moving around at some point because this type of 3-dimensional movement is not something human brains have evolved to do well or have much experience with, which is deliberately part of the challenge of the game. Not everyone will enjoy this, but again I think it is both deliberate and well-implemented.

--The autopilot is a specific set of steps based on your location and your target with no other considerations, which I guess is frustrating if you're playing the game trying to ignore the space flight aspects entirely.
I didn't do guru this year but azuarc can be in my sig anyways.
It always makes me really sad to hear people talking about not clicking with this game because it really is one of the most incredible experiences I've ever had with a game - or any piece of media, really.

On controls specifically, I failed horribly at the jetpack tutorial at first but within two sessions I had pretty much adjusted my brain to understand how to get around and I ultimately ended up getting the land on the Sun Station achievement reasonably easily. It's not immediately intuitive but they give you multiple chances to practice before you ever even get in the ship, and even then it's not like there are real consequences for failure so you can get it down at a very comfortable pace if you have to.
Let the voice of love take you higher,
With this gathering power, go beyond even time!
It's a shame that it doesn't click with some people but I guess the hook isn't going to be for everyone and that's just how it is.

I do kind of suspect that it IS for some of the people who have initially written it off because they're under the assumption that it's something that it's not - for instance, the game DOES have an objective and quite a big one but you're supposed to learn what it is from reading all the seemingly-random lore and piecing together that it's actually a big metapuzzle that's telling you what needs to be done, but if you don't see it through far enough to see that there's actually a pretty straight line that goes through everything, you might be under the impression that it's just aimless wandering without an objective.

But for others it's just not gonna hit and that's how it is. Unfortunately, the reason I try to have people go into this game with as little information as possible isn't for the benefit of the people who were never going to enjoy it, who I'm under the impression will just turn the other way when they see that it's a mystery game, but for the benefit of the people who ARE going to enjoy it, where it's better if you know as little of the hook as possible since the game's entire premise is predicated on discovery.
To be clearer on that latter point - the reason I'm tight-lipped about this game isn't because I think so highly of it, the reason I'm tight-lipped about this game is because, if you do see it through and enjoy it, then the best experience for it will have been if I said as little as possible, just because of how the game is designed and themed and what makes it interesting

If someone had come to me asking for a more specific recommendation on Outer Wilds because they're not sure if they'd like it or not, I would tell them a lot more about the premise of the game and inform them about what they might or might not enjoy about it - but when I'm just broadcasting the general concept of Outer Wilds to the world I'm not gonna say shit about it because that could undermine the discovery aspect of the game for someone who would really benefit from going in blind
Xiahou_Shake posted...
It always makes me really sad to hear people talking about not clicking with this game because it really is one of the most incredible experiences I've ever had with a game - or any piece of media, really.

Still the number one reason for the success of the Internet.
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Paratroopa1 posted...
If someone had come to me asking for a more specific recommendation on Outer Wilds because they're not sure if they'd like it or not, I would tell them a lot more about the premise of the game and inform them about what they might or might not enjoy about it

Unfortunately, that's not the experience I had. It was just a ton of people swooning over how amazing the game was, and saying "We can't tell you what it is. Just trust us. *wink*"
Only the exceptions can be exceptional.
I will add, for the OP, I have been finding increasing numbers of games lately that seem perfectly fine games but that I just can't look at for any length of times. I'm not sure what this says about me because I'm reasonably certain nobody else is complaining about these games. It's not motion sickness, but it is definitely related to the animations. One of the first games I experienced this with was Katamari Damacy, when I went back to play it later.
Only the exceptions can be exceptional.
Outer Wilds is maybe the most non-b8 game ever made. It's fantastic, but after being here for so many years and seeing what so many people here enjoy, I wouldn't recommend it to anyone who posts here.

Loved playing through it.

though the motion sickness thing is a legit complaint
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http://www.megavideo.com/?v=57N0YAEJ
Aecioo posted...
Outer Wilds is maybe the most non-b8 game ever made. It's fantastic, but after being here for so many years and seeing what so many people here enjoy, I wouldn't recommend it to anyone who posts here.

Loved playing through it.
This is a really weird sentiment given that so many people on b8 rabidly love Outer Wilds lol
If you can't get over motion sickness in first person then you prob can't play it, which sucks but that is a legitimate problem.

No other issue itt or otherwise is real though. It always comes down to frustration. To some, that is an unacceptable emotion in entertainment. Like bitterness in food - why have it when you could have sweet? It's not really something you can explain to people in that mindset. You just feel sad for them and move on.
_foolmo_
he says listen to my story this maybe are last chance
I guess one reason people are so persistent about recommending Outer Wilds is because it is a quintessential Video Game. you're clearly a hardcore gamer already, you understand this medium and have already bought into it as a life's hobby. So you SHOULD like what it delivers. If you don't, there's some sense of like, maybe you forgot why you played games in the first place?

But that really only applies to traditional Hardcore Gamers. The vast majority of gamers and prob many on this board don't come from that background of games. So it's fine if they don't like it.
_foolmo_
he says listen to my story this maybe are last chance
Oh that kinda another reason I haven't given it shot again TBH.
https://i.ibb.co/HngtYfT/20240504-020718-imageonline-co-merged-jpg.png
https://youtu.be/qj9p6IFSlnk?si=cZ5L4OPM0TjVjwCD
foolm0r0n posted...
I guess one reason people are so persistent about recommending Outer Wilds is because it is a quintessential Video Game. you're clearly a hardcore gamer already, you understand this medium and have already bought into it as a life's hobby. So you SHOULD like what it delivers. If you don't, there's some sense of like, maybe you forgot why you played games in the first place?

welp time to leave this topic
MZero , to the extreme
https://www.twitch.tv/kabazame
I've said it before but the game is really intelligently designed.

Like, you approach a planet and there's some big things that catches your eye. You go to it and follow the lights to find the things to learn, which point you to some other thing in the world somewhere.

Like 50% of the text points you somewhere else. And visually, it's all designed to funnel you places without being railroading.

The game won't click for everyone, but I usually speak back passionately in these topics because some people have complaints that are kind of wrong, and I don't want people to avoid the game because somebody is trying to say that typical WASD controls are magically bad just for this game.

"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
Board 8 » i'm sad, i don't think outer wilds is happening
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