BotW is the first game that's ever really made going to a place fun for me - the world is just so beautiful and the parasail makes exploring really fun
The nice thing about BotW though is that even if the game's not working out for you, if you do want just a greatest-hits tour of the game and rush only the major progress points, there's nothing stopping you and the game is not very long if you do that - I don't know if that's really a bright spot if you're hoping for a more standard Zelda adventure, but at least it won't overstay its welcomeYeah, to echo what others have brought up, (even though I didn't beat the game til over 100 hours in) the most incredible experience I had was going to Hyrule Castle the first time 20 hours in, severely unprepared, and exploring everything I could. If the whole game was as good as those 3 or 4 hours, it would be my favorite game ever.
Have you noticed how everyone in this game wants to fuck Linkmakes sense, I prefer NPCs to have relatable goals
Have you noticed how everyone in this game wants to fuck Link
BotW is one of my favorite Zelda games, but it's ultimately a game about going places (as in 100% journey, not necessarily destination) and messing with physics systems. You do occasionally find things but the world is pretty sparse and if you're not having fun "wandering around doing shrines and climbing towers and whatnot" then the game doesn't have much more to offer you.How I think I might feel about Halo Infinite. = (
Have you noticed how everyone in this game wants to fuck Link
I feel like some of the upgrades you get from the story dungeons make exploring more fun. Like the high jump one.