Played a good chunk yesterday and had more fun than my first session. Switching between pistol, shotgun, and rifle for the Deadeye is a lot of fun even if some of the skills feel super overpowered compared to others.
There's one skill where you flair your guns in a circle and it completely wrecks the entire room on a 10 or 12 second cooldown. I don't have numbers but I'm thinking like 5000 damage as an example. Then there's another skill I unlocked at level 26 where he just fires his gun twice and it does like 400 damage. It has a 6 second cooldown but the power disparity between these two skills is very confusing, especially because the weak skill didn't unlock until 26.
But I'm having a good time so far so whatever. Also this game runs better on my PC than Diablo 2 Resurrected which is pretty sad. That game is optimized so poorly it's painful.
The class try out option was awesome. What a great feature.
I just got to Luterra Castle and I can officially say that this game has too much shit going on. Yes that should have been already obvious to anyone who has played this game but Luterra Castle is when it transitioned from "a lot" to "overwhelming".Do the 6 way FFA mode for a bit before you give up imo. It's a better introduction to get your feet wet
Also I played a round of PVP and it was awful. I realize I'm playing against people who actually know what they're doing with real PVP builds but I can't stress enough how awful it was. We got dominated for the entire match and my team lost 10-3.
I'm sure our opponents were bronze trash but it felt like being matched against CS:GO pros in your first match. I'm amazed they don't have some sort of newbie queue or even pit you against bots for 10 matches or something because honestly it made me never want to touch PVP again. That single experience kinda soured me on the whole game for the rest of the night actually!