Upon further thought, here are two more that I came up with:
- I really like platforming in first-person shooter or FPS-like games. I blame the Turok trilogy on the N64 for this.
- I've tried playing through Final Fantasy X on three separate occasions, and every time I stopped right at about the 10 hour mark when I just could not stomach the unfathomable levels of boredom anymore. Turns out walking in a straight line for 10 hours gets old! I only tried getting through it this many times because the game is so highly regarded by Board 8, and I know JRPGs almost always start off painfully slow. Maybe it does become great, but good god, what I played of this game was awful.
Also agree with some of these ones that have been posted in this topic:
- Wii U was a great console, at the very least from a first party standpoint because Nintendo was knocking it out of the goddamn park
- Most JRPGS are indeed boring
- I kind of agree that Mega Man games suck, though the X games were pretty good from the ones I played and this is maybe just another case of thinking the series is overrated rather than bad. I enjoyed the demo of 11 too for what it's worth, but even that reeks of bad design at some points. For example, there's a part in the level where if you're running forward and jump to the next platform at full speed, an enemy will rush in there and always knock you off. That's objectively bullshit enemy placement.
- Blur -
Welcome to your Divinity.