so the last topic got me to thinking that maybe this can work. all depends on user effort more than anything else. on the most basic level, the whole most powerful character bit is kinda played out. yes you can have interesting matches, yes you can have an interesting contest, and it's good to have what's usually well defined characters - all true. new blood's a great thing too as it helps spice things up a bit. a couple attempts to make it a little more interesting has happened over the years with subtle and not-so-stuble ideas of how to do this, and most likely within the year we'll see someone try it again and enjoy watching it spiral to its death or be an okay success.
but this isn't either of those. this is a
create-a-character
take on this and primarily serves as a create a character topic. character creation is the most important phase and by far the longest, and the contest itself is a flexible idea so eventually a competition can be made with user-made characters in a way that will fit. obviously most characters are expected to have a nod towards combat, but we'll see how that works as i've no idea what level of power to expect, but so long as it fits and we don't have crazy mismatches like superman vs. rambo or something, we should be fine. hopefully there'll be some actual entries worth a damn too, not just 2-3 throwaway lines. creativity's the game! and probably where the game ends but still...! so to be clear, this isn't a case where you pick characters to
fit the mold
of a contest, it's you make the characters and a contest will be made
to fit them.
if a character won't be a good mix in one run, then fine, he'll be sidelined. if a character is more focused towards a tag-team battle then if there are enough entries you could make a tag-team duo (mpfc contest based on this in 3...2..). hell, if somehow there's enough entries of fighting cats with guitars then i guess that'd be the contest too.
so, how will this work? let's start with the basic part: character creation. to one line it: the best way to solve a boring contest is to have interesting competitors. you make a character and edit it accordingly during the start of this, call it the "character creation" phase. if you think your character is too weak, ask. too strong, ask. if you're looking for ways to make him more interesting, ask. but once you're done, bold that your character's completed and that you're done. from there you have no creative control on it and if someone sees something differently, that's their call to make. from there with enough entries to fit the mold, we'll be able to start something up. ideally it'd be from a range of users - last thing wanted is a contest made up of 4 people with too much time. for now, thinking of shooting for a smaller one due to the necessary effort, so
16 entries
seems like a good figure to start with. if things go well then maybe it can be increased.
for some general tips, describe the character. tell us their strengths, weaknesses, and try not to be too vague (e.g., "the greatest warrior on the planet!" means what, how good is the tech, the other warriors, the magic, what can a "standard" person do, etc). some backstory, facts, feats, and specific traits can be helpful too. tell us
what
they can do,
why
they do it,
where
they're from, and
how.
if there's a problem of frequency (e.g., can only use this skill once) then say so.
have a couple basic rules that exist really to not make things boring. mostly simple stuff - don't make them these flawless creatures, give them a weakness, avoid one trick ponies, and be original mostly. will flesh out the rules in a bit.
--
The future must protect the clone's past.
"Maybe it's a tentacle, molesting the planet itself. - Aschen Brodel.