+ DRM free game.
+ DRM free
good
game.
+ $6.
- at least 80 hours of your life.
http://www.amazon.com/exec/obidos/ASIN/B0049U4DXM/ref=nosim/cheapassgam08-20
CAG Amazon rep loves us, and if you frequent there then you should've already known about it and bought it. if you don't... well that's what this is for. this is the game that Atlus also released for the 360, so some of you may be more familiar through that. if that's not familiar, then how about the recent Kingdom of Amalur? that game has a much more polished and better battle system, but Divinity II has a better... everything else that isn't combat. and as this is a WRPG, everything else is a
huge
part of what makes it great. game's far from perfect (balance issues, kinda lame battle system) but it's still damn good. sadly game doesn't carry native 360 controller support (despite coming out for the 360 - go fig) so either a) get used to keyboard/mouse, or b) xpadder away. game isn't perfect
reviews of this game? they'll pretty much agree with the above - combat is meh to bad, but the world, writing, and character building are damn nice. here's two:
http://www.rpgamer.com/games/divinity/divinty2dks/reviews/divinity2dksstrev1.html
(is the 360 version but...)
Although the story contains far more sidequests than plot-driving moments, the writing is terrific and the voice acting superb, delivered in thick British accents with just enough dramatic flair to keep things light-hearted yet believable. The game has an almost Oblivion-esque level of exploration, with large, open areas to explore littered with quests and dungeons to discover. Even so, Divinity II is still focused and constrained enough that the plot never falls to the wayside for too long, keeping things moving and simultaneously providing new areas to explore. The Dragon Knight can even press X during conversations to read the minds of NPCs throughout the world, revealing valuable information that can be used to complete quests, find hidden treasure, or simply add more flavor to the tale. It's like a perfect amalgamation of what BioWare and Bethesda each do best, and exploring the land of Rivellon is by far the most appealing and attractive aspect of the game.
http://www.hookedgamers.com/pc/divinity_ii_the_dragon_knight_saga/review/article-635.html
There are a few platforming sections in this game, which might seem a bit out of place at first but soon become one of the most enjoyable trials in it. Not that many RPGs have platforming puzzles these days, most opt for a more stationary test of intellect and problem solving skills but I am very pleased to state that this game employs a little bit of both.
When the dust of unpolished graphics, inconsistent voice acting and questionable design choices has settled, what you are left with is the story. The engaging plot and the colorful characters are more then enough to keep you playing for hours. The quests are very varied and entertaining and even the most unimportant side quest will give you satisfaction once completed. Many of them can even be overcome in more then one manner. Despite the unpolished in-game graphics, the cinematics that drive the story forward look superb and one cannot help but wonder whether the arts department could not have made the game look much better if they had just had a bit more time (or more ambition) to add a bit of bling to it.
The game world is filled with humor, some intelligent, some downright silly. A particularly memorable moment was when a skeleton I encountered at one point struck up a conversation with me. As the conversation went on, he suddenly fell apart due to too much existential thought. The writing on the whole is, save for a few inconsistencies, absolutely sublime and I hereby extend an open invitation to the writers behind this game to join me in a D&D session whenever they find themselves in Denmark.